Nintendo Power Magazine

Nintendo Power was a magazine devoted to promoting Nintendo's video games, consoles, and so on and so forth, as well as providing cheat codes, strategy guides, sneak peeks at upcoming releases, and anything else one might want to know about Nintendo products. It gave Chris and Sonichu their first glimpses of substantial coverage.

Even though dozens of fans were featured in every issue in some form (fan art, fan mail, etc.), Chris firmly believes making into the magazine is an honor of the highest degree, and that the people over at the magazine actually remembered who he was from the five minutes of fame he had years ago. He also appears to believe that being featured in the magazine is a one way ticket to getting a job with Nintendo.

It was first self-published by Nintendo of America, before switching to Future US in 2007. In December 2012, the magazine ceased publication.

The hand-drawn magazine
Chris maintained constant mail contact with the magazine. One of his letters was about a dream he had where Sega made a Sonic game for the Game Boy. Chris then freaking hand-drew his own issue of Nintendo Power. With pencils, marker, and printed-out, cut-and-pasted text, detailing how Sonic arbitrarily transferred to Nintendo consoles to release a trio of Sonic games. That are direct copies of existing Mario games. It's every bit as pathetic as it sounds. Notably, it's Chris's first major attempt at slavishly recreating a commercial product by hand, as well as the first appearance of Bionic the Hedgehog.

The Sprung letter
Chris has had better luck with Nintendo correspondence as the years went by. Most infamous was his letter to Nintendo about how Sprung, a pseudo-dating-sim for the DS, helped him get over his fear of girls with boyfriends. For about five minutes. Yes, once again, exactly as pathetic as it sounds.

The Animal Crossing documentary
Chris also got some airplay in Nintendo Power for his jaw-dropping video about his daily life in Animal Crossing. Nintendo Power heaped praise upon the terrible little Let's Play, focusing more on Chris's character Sonichu (gee, what a surprise) and his in-game accomplishments than the lonesome manchild behind the mask or why he was called Sonichu. Nonetheless, Chris took this as a great stride forward in his quest to achieve video game superstardom without having to exert any effort or develop any kind of skill. Pathetic? Yes, you've picked up on the pattern.

Transcript
It seems incredible, but someone was actually paid to watch Chris's video for an hour and then write about it. Note that many of the unique achievements mentioned are actually basic functions of the game any six year old can discover.