Difference between revisions of "Animal Crossing"

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(Now with 100% less sperg)
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[[Image:ChrisShirtACCF.jpg|thumb|While Chris's plans to add Sonichu and Rosechu as villagers in the Wii version weren't successful, Nintendo did produce a clothes line that uncannily matches Chris's fashion sense.]]
[[Image:ChrisShirtACCF.jpg|thumb|While Chris's plans to add Sonichu and Rosechu as villagers in the Wii version weren't successful, Nintendo did produce a clothes line that uncannily matches Chris's fashion sense.]]


'''''Animal Crossing''''' by [[Nintendo]] was one of [[Chris]]'s favorite games before ''[[LittleBigPlanet]]'' came out. Worldwide, the game has been released in three incarnations: [[Wikipedia:Animal Crossing|''Animal Crossing'']] (GameCube), [[Wikipedia:Animal Crossing: Wild World|''Animal Crossing: Wild World'']] (DS) and [[Wikipedia:Animal Crossing: City Folk|''Animal Crossing: City Folk'']] (''Let's Go to the City'' for Eurofags) (Wii).  
'''''Animal Crossing''''' by [[Nintendo]] was one of [[Chris]]'s favorite games before ''[[LittleBigPlanet]]'' came out. Worldwide, the game has been released in three incarnations: [[Wikipedia:Animal Crossing|''Animal Crossing'']] (GameCube), [[Wikipedia:Animal Crossing: Wild World|''Animal Crossing: Wild World'']] (DS) and [[Wikipedia:Animal Crossing: City Folk|''Animal Crossing: City Folk'']] (''Let's Go to the City'' for Europeans) (Wii).  


==About ''Animal Crossing''==
==About ''Animal Crossing''==
All of the games in the series involve the player character moving in a town populated by animals, doing random jobs for them to earn rent money, go fishing, catch bugs, fill up the art/fossil/bug/fish collections at the local museum and in general, try to make the town a happy place to live.  
All of the games in the series involve the player character moving in a town populated by animals, doing random jobs for them to earn rent money, go fishing, catch bugs, fill up the art/fossil/bug/fish collections at the local museum and in general, try to make the town a happy place to live.  


The game is quite playable by actual adults, as long as you realize you are ''wasting time'' - it's truly a game where excessive enthusiasm can be safely dumped into. Aside of the special events, there's not that much to keep you interested unless you ''want'' to do repetitive things. (This has gotten a little bit better in the DS and Wii games, though.) It's not a game to play if you have, uh, say, ''Tetris'' around in some form.
In other words, everything Chris avoids doing in real life.


== Chris and ''Animal Crossing'' ==
== Chris and ''Animal Crossing'' ==
The series obviously appeals to Chris: the milieu is a cartoony small rural town of bright happy colors, everyone in the city is nice to you, there's no violence at all, and most importantly, you're never in any hurry of doing anything. It's perfect for people who [[autism|avoid prickly-wicklies because they cause distress]] and [[stress|crash into slumber if they have to do anything particularly demanding]].
The series obviously appeals to Chris: the milieu is a cartoony small rural town of bright happy colors, everyone in the city is nice to you, there's no violence at all, and most importantly, you're never in any hurry of doing anything. It's perfect for people who [[autism|avoid prickly-wicklies because they cause distress]] and [[stress|crash into slumber if they have to do anything particularly demanding]].


Aside of making the following weird and puzzling video productions, he has also picked up a few nuggets of wisdom from the games. Blathers, the owl who runs the museum in the games, has the habit of rambling about things you donate to the museum, until he realizes he's boring you, at which point he usually ends the infodump with "but I digress..." Chris said he picked up this phrase from the game, yet tends to use the phrase only in writing and not when he's actually boring people to tears in other forms of communication. He has not, however, picked up some other nuggets of advice from the games (such as that if you put [[THAT IS MY HOUSE#The Green County Health Department Responds|too much crap]] in [[Chris's room|the room]], the floor might collapse, so the game will not let you do that).
Aside of making the following weird and puzzling video productions, he has also picked up a few nuggets of wisdom from the games. Blathers, the owl who runs the museum in the games, has the habit of rambling about things you donate to the museum, until he realizes he's boring you, at which point he usually ends the infodump with "but I digress..." Chris said he picked up this phrase from the game, yet tends to use the phrase only in writing and not when he's actually boring people to tears in other forms of communication.  


=== The 24th Wedding Anniversary Special ===
=== The 24th Wedding Anniversary Special ===
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=== Sonichu and Rosechu as characters ===
=== Sonichu and Rosechu as characters ===
{{main|Miyamoto Saga}}
{{main|Miyamoto Saga}}
Nintendo was in negotiations with Chris to release [[Sonichu]] and [[Rosechu]] as characters on Chris's 27th birthday, but - for some mysterious reason - this plan never came to fruition. ('''Spoiler:''' [[trolls]] did it and Nintendo would never use shitty original content in their games).
In 2009 a genius troll concocted a screenshot of [[Sonichu]] and [[Rosechu]] as playable characters and told Chris Nintendo was planning to release them on his 27th birthday, but - for some mysterious reason - this plan never came to fruition.  
 
In Chris's and trolls' vague ideas, Sonichu and Rosechu would appear in the village as special characters, downloaded through WiiConnect24 and leave later unless WiiConnect24 is turned off. Chris is apparently oblivious to the fact that ''one doesn't "undownload" things''; any previously downloaded custom code can kill ''itself'' on a whim without any external authorization from Nintendo's Central Bureau for Traumatizing Children. ''Had'' Nintendo programmed such functionality in the game, it would still clean up the town when the game is loaded. (How does Chris think the special events in the game work? Magic?)


<gallery style="margin: 0px auto 0px auto;">
<gallery style="margin: 0px auto 0px auto;">
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Chris made a bunch of character cards for GameCube ''Animal Crossing''.  
Chris made a bunch of character cards for GameCube ''Animal Crossing''.  


Of note is that he didn't bother to download a code generator or anything - he just copied random codes from real cards. While you can't actually add custom ''items'' in ''AC'' games, thanks to the code generators, you can easily create universal codes for ''Animal Crossing'' that have custom ''messages'' (e.g. the codes found in Nintendo's ''AC'' website used to have ''[[Nintendo Power]]'' as sender), but this Space Age technology is too complicated for Chris...
Of note is that he didn't bother to download a code generator or anything - he just copied random codes from real cards.  


{{collapsible
{{collapsible
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* ''City Folk'': 4124-9531-8122
* ''City Folk'': 4124-9531-8122
* ''Wild World'': 0558-9666-5003 *bricked by yours truly*
* ''Wild World'': 0558-9666-5003 *bricked by yours truly*
Have fun! (Note: You will have to convince him to add you as well.)


==Gallery==
==Gallery==

Revision as of 07:15, 19 February 2011

Animal Crossing for the Wii. So much for Nintendo's overly neurotic online servers to keep pedophiles away from da kidz.
Despite being only minor characters who made a cameo in the game (or so Nintendo informed Chris), Chris felt he should make a box art focusing on Sonichu and Rosechu.
File:ChrisShirtACCF.jpg
While Chris's plans to add Sonichu and Rosechu as villagers in the Wii version weren't successful, Nintendo did produce a clothes line that uncannily matches Chris's fashion sense.

Animal Crossing by Nintendo was one of Chris's favorite games before LittleBigPlanet came out. Worldwide, the game has been released in three incarnations: Animal Crossing (GameCube), Animal Crossing: Wild World (DS) and Animal Crossing: City Folk (Let's Go to the City for Europeans) (Wii).

About Animal Crossing

All of the games in the series involve the player character moving in a town populated by animals, doing random jobs for them to earn rent money, go fishing, catch bugs, fill up the art/fossil/bug/fish collections at the local museum and in general, try to make the town a happy place to live.

In other words, everything Chris avoids doing in real life.

Chris and Animal Crossing

The series obviously appeals to Chris: the milieu is a cartoony small rural town of bright happy colors, everyone in the city is nice to you, there's no violence at all, and most importantly, you're never in any hurry of doing anything. It's perfect for people who avoid prickly-wicklies because they cause distress and crash into slumber if they have to do anything particularly demanding.

Aside of making the following weird and puzzling video productions, he has also picked up a few nuggets of wisdom from the games. Blathers, the owl who runs the museum in the games, has the habit of rambling about things you donate to the museum, until he realizes he's boring you, at which point he usually ends the infodump with "but I digress..." Chris said he picked up this phrase from the game, yet tends to use the phrase only in writing and not when he's actually boring people to tears in other forms of communication.

The 24th Wedding Anniversary Special

Main article: The 24th Wedding Anniversary Special

Chris made this video in honor of his parents' anniversary. It would have been kind of cute if Chris was six at the time, but now it's just sad.

This video is highly noteworthy because it shows that Chris has created Animal Crossing characters for both Bob and Barbara. This wouldn't be exactly damning if he would have done that just for this video special, but it appears that the characters have fully decorated houses of their own...and the house loans have been fully paid up (signified by the statues in front of the train station). Fully paying up the house loan takes an incredibly long time in game - and this video shows that he's done it at least four times, and probably more times in other cities in other memory cards.

Animal Crossing Documentary

Main article: Animal Crossing Documentary

The Animal Crossing Documentary, featuring Chris's incarnation of CWCville and CWCcity in the GC Animal Crossing, is one of the great cinematic achievements Chris has made. Regular players of the game may notice a few things, such as the fact that while wasting time is unavoidable while playing this game, Chris is clearly wasting way too much time on this game. And that even when he fully paid his mortgage, he still had no idea how to sell multiple items at once.

Sonichu and Rosechu as characters

Main article: Miyamoto Saga

In 2009 a genius troll concocted a screenshot of Sonichu and Rosechu as playable characters and told Chris Nintendo was planning to release them on his 27th birthday, but - for some mysterious reason - this plan never came to fruition.

Chris's Sonichu Animal Crossing cards

Chris made a bunch of character cards for GameCube Animal Crossing.

Of note is that he didn't bother to download a code generator or anything - he just copied random codes from real cards.

Chris's Animal Crossing Cards

Chris-chan's Animal Crossing friend codes

  • City Folk: 4124-9531-8122
  • Wild World: 0558-9666-5003 *bricked by yours truly*

Gallery

See also