Difference between revisions of "User:Lumber/Brand Loyalty"

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'''Chris and Brand Loyalty'''
'''Chris and Brand Loyalty'''


'''Brand loyalty''' is a consumer's commitment to continually purchasing a product or service from a particular company or business.  Companies go to great lengths, generally through advertising, to establish a brand which consumers will recognize, consider valuable and seek out at the expense of other brands.  Due to his difficulty separating [[|Chris and reality|reality and fiction]] Chris tends to take advertisements to be [[Address to the Unilever Corporation|literal documentation of a products effectiveness]] rather than intrinsically biased attempts to lure consumers.  This in combination with his [[Autism|ridged thinking and attraction to routine]] has led Chris to have intense brand loyalty for certain products as well as hatred for their perceived rivals. His loyalty even extends to areas that would not normally considered "brands" such as mental disabilities and sexual orientations.  In general, once Chris has committed to a particular "brand" he will stand by it regardless of the facts and considers anyone who abandons a brand to be a "hypocrite," although he has been known to soften his stance over many years.
'''Brand loyalty''' is a consumer's commitment to continually purchasing a product or service from a particular company or business.  Companies go to great lengths, generally through advertising, to establish a brand which consumers will recognize, consider valuable and seek out at the expense of other brands.  Due to his difficulty separating [[Chris and reality|reality and fiction]] Chris tends to take advertisements to be [[AXE|literal documentation of a products effectiveness]] rather than intrinsically biased attempts to lure consumers.  This, in combination with his [[Autism|ridged thinking and attraction to routine]], has led Chris to have intense brand loyalty for certain products as well as hatred for their perceived rivals. His loyalty even extends to areas that would not normally considered "brands" such as mental disabilities and sexual orientations.  In general, once Chris has committed to a particular "brand" he will stand by it regardless of the facts and considers anyone who abandons a brand to be a "hypocrite," although he has been known to soften his stance over many years.
 
==[[Sonic the Hedgehog]]==
Sonic is perhaps the quintessential example of Chris's intense brand loyalty.  Sonic was designed to appeal to young children and act as a mascot for Sega, allowing people to feel a personal connection with the electronic appliances.  With this in mind he was concocted by combining elements from other popular cultural elements of the early 1990s including: Mario, Michael Jackson, Bill Clinton, and Santa Claus.  Part of Sony's strategy was to employ a multi-pronged marketing technique, including video games, television shows and contests.  Chris followed all of these closely and in a fateful moment became the winner of the [[Sonic Watch and Win Sweepstakes]] which cemented Sonic's place of honor with Chris's mind, becoming Chris's "lifelong hero", ironically replacing his previous "life long hero" [[The American Rabbit]].  While Sonic was certainly a popular franchise, particularly in the 1990s, Chris became obsessed with the hedgehog to a level likely unanticipated by Sega.  During the 1990s Sonic occupied nearly all of his thinking, serving as an fantasy world in which he could escape from the realities of daily life.  Chris would generally combine Sonic with whatever he was doing, whether it was replacing the characters in Goosebumps books with Sonic Characters or combining [[Bionic|Sonic with Basketball]].  Over the past two decades Chris has purchased nearly every Sonic branded game, toy and dildo. 
 
Instead of growing up and moving on when the Sonic brand began to grow stale at the end of the 1990s, Chris merged Sonic with his other beloved franchise [[Pokemon]] to create [[Sonichu]] who seems to have replaced Sonic as the primary character in his internal fantasy world. 
 


==[[PS triple]] and [[HEXbox]]==
==[[PS triple]] and [[HEXbox]]==
Perhaps Chris's best known case of brand loyalty is his sycophantic love of the [[PS3|Sony PlayStation 3]] and abject hatred for for the [[Xbox|Microsoft XBox 360]]. This rivalry was at its peak during the height of his trolling and thus it is most  Chris considered his PS3 to be the "ultimate life upgrade" and even claimed that he would throw out the cure for [[autism]] in exchange for one of the $600 hunks of black plastic.<ref>[[Pixelated PS3]]</ref> The PS3 and its online component the [[PSN]], where he has spent thousands of dollars, are an extremely important part of every day for Chris. On the other hand Chris went to great lengths to express his distaste for the PS3 primary rival: the Xbox 360 or "HEXbox" as Chris liked to call it.
Perhaps Chris's best known case of brand loyalty is his sycophantic love of the [[PS3|Sony PlayStation 3]] and abject hatred for for the [[Xbox|Microsoft XBox 360]].   While fanboyism for these video game consoles is certainly well known and the rivalry between these products was referred to as a "console war", Chris, as he frequently does, took it to a new level, irrationally hating the Xbox 360 and heaping love and money on Sony.  Chris was obsessed with the PS3 long before he was able to purchase one, stating that he would throw out the cure for autism for the $600 hunks of black plastic <ref>[[Pixelated PS3]]</ref>.  When he finally bought a PS3, after failing to [[Pixilated PS3|win it in a contest]], he considered it to be the "ultimate life upgrade". The PS3 and its online component the [[PSN]], where he has spent thousands of dollars, became an extremely important part of every day for Chris.   He would use his limited budget to purchase numerous Sony branded accessories including a flat screen TV, a [[PSeye]], PSmove, PSmove sharpshooter and multiple [[Guitar Hero]] controllers.  Chris seems to consider the PS3 and its games and accessories to be a genuine life improvements akin to investments rather than a glorified hug box, how these electronic gizmos do anything but distract him remains unclear.  On the other hand Chris went to great lengths to express his distaste for the PS3 primary rival: the Xbox 360 or "HEXbox" as he liked to call it. When Chris would propose a videogame such as [[Christian Weston Chandler's Adult Chronicles]], he would make sure to state that it would be for all consoles... HEXbox excepted.  Chris went at as far as defacing in store advertisements for the Xbox while yelling "kick that hex-bawx" <ref>August 2010</ref> and frequently lashing out at those who appeared to like or be affiliated with the Xbox.    Chris's reasons for hating the Xbox 360 was never clearly defined.  When pressed for answers, Chris would generally cite Xbox Live's (Xbox's online component) cost or the infamous "[http://en.wikipedia.org/wiki/Red_ring_of_death#.22General_Hardware_Failure.22_errors red ring of death]" <ref>[[Mailbag 5]]</ref>  He would later admit that his anger stemmed from jealousy over being unable to afford an original Xbox and that the aforementioned reasons were merely excuses<ref>[[Jackie E-mails 14]]</ref>.  Though he later softened his stance against the Xbox under the influence of [[Jackie]], the rivalry between the consoles and Chris's loyalty towards Sony was at its peak during the height of Chris trolling.  This caused his hatred to become well known and the Xbox 360 to become a bit of a mascot for trolls.  Chris also associated the Xbox with trolls, depicting [[Alec Benson Leary]] as an Xbox user. 
 
Ironically Chris once felt similar hatred towards the Sony PSone and 2 which were at that time rivals to his beloved Nintendo N64 and GameCube respectively.  His hatred for Sony and its gaming products evaporated when he purchased a PS2 at a garage sale for a "bargain." He intended to sell it for profit, but instead played it and found it to be enjoyable.  Instead of learning from this, discovering that rival consoles can be equally enjoyable, Chris simply became a Sony fanboy and began hating Microsoft. 
 
 
[[/references]]

Revision as of 18:19, 26 September 2012

Chris and Brand Loyalty

Brand loyalty is a consumer's commitment to continually purchasing a product or service from a particular company or business. Companies go to great lengths, generally through advertising, to establish a brand which consumers will recognize, consider valuable and seek out at the expense of other brands. Due to his difficulty separating reality and fiction Chris tends to take advertisements to be literal documentation of a products effectiveness rather than intrinsically biased attempts to lure consumers. This, in combination with his ridged thinking and attraction to routine, has led Chris to have intense brand loyalty for certain products as well as hatred for their perceived rivals. His loyalty even extends to areas that would not normally considered "brands" such as mental disabilities and sexual orientations. In general, once Chris has committed to a particular "brand" he will stand by it regardless of the facts and considers anyone who abandons a brand to be a "hypocrite," although he has been known to soften his stance over many years.

Sonic the Hedgehog

Sonic is perhaps the quintessential example of Chris's intense brand loyalty. Sonic was designed to appeal to young children and act as a mascot for Sega, allowing people to feel a personal connection with the electronic appliances. With this in mind he was concocted by combining elements from other popular cultural elements of the early 1990s including: Mario, Michael Jackson, Bill Clinton, and Santa Claus. Part of Sony's strategy was to employ a multi-pronged marketing technique, including video games, television shows and contests. Chris followed all of these closely and in a fateful moment became the winner of the Sonic Watch and Win Sweepstakes which cemented Sonic's place of honor with Chris's mind, becoming Chris's "lifelong hero", ironically replacing his previous "life long hero" The American Rabbit. While Sonic was certainly a popular franchise, particularly in the 1990s, Chris became obsessed with the hedgehog to a level likely unanticipated by Sega. During the 1990s Sonic occupied nearly all of his thinking, serving as an fantasy world in which he could escape from the realities of daily life. Chris would generally combine Sonic with whatever he was doing, whether it was replacing the characters in Goosebumps books with Sonic Characters or combining Sonic with Basketball. Over the past two decades Chris has purchased nearly every Sonic branded game, toy and dildo.

Instead of growing up and moving on when the Sonic brand began to grow stale at the end of the 1990s, Chris merged Sonic with his other beloved franchise Pokemon to create Sonichu who seems to have replaced Sonic as the primary character in his internal fantasy world.


PS triple and HEXbox

Perhaps Chris's best known case of brand loyalty is his sycophantic love of the Sony PlayStation 3 and abject hatred for for the Microsoft XBox 360. While fanboyism for these video game consoles is certainly well known and the rivalry between these products was referred to as a "console war", Chris, as he frequently does, took it to a new level, irrationally hating the Xbox 360 and heaping love and money on Sony. Chris was obsessed with the PS3 long before he was able to purchase one, stating that he would throw out the cure for autism for the $600 hunks of black plastic [1]. When he finally bought a PS3, after failing to win it in a contest, he considered it to be the "ultimate life upgrade". The PS3 and its online component the PSN, where he has spent thousands of dollars, became an extremely important part of every day for Chris. He would use his limited budget to purchase numerous Sony branded accessories including a flat screen TV, a PSeye, PSmove, PSmove sharpshooter and multiple Guitar Hero controllers. Chris seems to consider the PS3 and its games and accessories to be a genuine life improvements akin to investments rather than a glorified hug box, how these electronic gizmos do anything but distract him remains unclear. On the other hand Chris went to great lengths to express his distaste for the PS3 primary rival: the Xbox 360 or "HEXbox" as he liked to call it. When Chris would propose a videogame such as Christian Weston Chandler's Adult Chronicles, he would make sure to state that it would be for all consoles... HEXbox excepted. Chris went at as far as defacing in store advertisements for the Xbox while yelling "kick that hex-bawx" [2] and frequently lashing out at those who appeared to like or be affiliated with the Xbox. Chris's reasons for hating the Xbox 360 was never clearly defined. When pressed for answers, Chris would generally cite Xbox Live's (Xbox's online component) cost or the infamous "red ring of death" [3] He would later admit that his anger stemmed from jealousy over being unable to afford an original Xbox and that the aforementioned reasons were merely excuses[4]. Though he later softened his stance against the Xbox under the influence of Jackie, the rivalry between the consoles and Chris's loyalty towards Sony was at its peak during the height of Chris trolling. This caused his hatred to become well known and the Xbox 360 to become a bit of a mascot for trolls. Chris also associated the Xbox with trolls, depicting Alec Benson Leary as an Xbox user.

Ironically Chris once felt similar hatred towards the Sony PSone and 2 which were at that time rivals to his beloved Nintendo N64 and GameCube respectively. His hatred for Sony and its gaming products evaporated when he purchased a PS2 at a garage sale for a "bargain." He intended to sell it for profit, but instead played it and found it to be enjoyable. Instead of learning from this, discovering that rival consoles can be equally enjoyable, Chris simply became a Sony fanboy and began hating Microsoft.


/references