Difference between revisions of "Animal Crossing"
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[[Image:ChrisShirtACCF.jpg|thumb|While Chris's plans to add Sonichu and Rosechu as villagers in the Wii version weren't successful, Nintendo did produce a clothes line that uncannily matches Chris's fashion sense.]] | [[Image:ChrisShirtACCF.jpg|thumb|While Chris's plans to add Sonichu and Rosechu as villagers in the Wii version weren't successful, Nintendo did produce a clothes line that uncannily matches Chris's fashion sense.]] | ||
'''''Animal Crossing''''' by [[Nintendo]] was one of [[Chris]]'s favorite games before ''[[LittleBigPlanet]]'' came out. Worldwide, the game has been released in three incarnations: [[Wikipedia:Animal Crossing|''Animal Crossing'']] (GameCube), [[Wikipedia:Animal Crossing: Wild World|''Animal Crossing: Wild World'']] (DS) and [[Wikipedia:Animal Crossing: City Folk|''Animal Crossing: City Folk'']] (''Let's Go to the City'' for | '''''Animal Crossing''''' by [[Nintendo]] was one of [[Chris]]'s favorite games before ''[[LittleBigPlanet]]'' came out. Worldwide, the game has been released in three incarnations: [[Wikipedia:Animal Crossing|''Animal Crossing'']] (GameCube), [[Wikipedia:Animal Crossing: Wild World|''Animal Crossing: Wild World'']] (DS) and [[Wikipedia:Animal Crossing: City Folk|''Animal Crossing: City Folk'']] (''Let's Go to the City'' for Europeans) (Wii). | ||
==About ''Animal Crossing''== | ==About ''Animal Crossing''== | ||
All of the games in the series involve the player character moving in a town populated by animals, doing random jobs for them to earn rent money, go fishing, catch bugs, fill up the art/fossil/bug/fish collections at the local museum and in general, try to make the town a happy place to live. | All of the games in the series involve the player character moving in a town populated by animals, doing random jobs for them to earn rent money, go fishing, catch bugs, fill up the art/fossil/bug/fish collections at the local museum and in general, try to make the town a happy place to live. | ||
In other words, everything Chris avoids doing in real life. | |||
== Chris and ''Animal Crossing'' == | == Chris and ''Animal Crossing'' == | ||
The series obviously appeals to Chris: the milieu is a cartoony small rural town of bright happy colors, everyone in the city is nice to you, there's no violence at all, and most importantly, you're never in any hurry of doing anything. It's perfect for people who [[autism|avoid prickly-wicklies because they cause distress]] and [[stress|crash into slumber if they have to do anything particularly demanding]]. | The series obviously appeals to Chris: the milieu is a cartoony small rural town of bright happy colors, everyone in the city is nice to you, there's no violence at all, and most importantly, you're never in any hurry of doing anything. It's perfect for people who [[autism|avoid prickly-wicklies because they cause distress]] and [[stress|crash into slumber if they have to do anything particularly demanding]]. | ||
Aside of making the following weird and puzzling video productions, he has also picked up a few nuggets of wisdom from the games. Blathers, the owl who runs the museum in the games, has the habit of rambling about things you donate to the museum, until he realizes he's boring you, at which point he usually ends the infodump with "but I digress..." Chris said he picked up this phrase from the game, yet tends to use the phrase only in writing and not when he's actually boring people to tears in other forms of communication | Aside of making the following weird and puzzling video productions, he has also picked up a few nuggets of wisdom from the games. Blathers, the owl who runs the museum in the games, has the habit of rambling about things you donate to the museum, until he realizes he's boring you, at which point he usually ends the infodump with "but I digress..." Chris said he picked up this phrase from the game, yet tends to use the phrase only in writing and not when he's actually boring people to tears in other forms of communication. | ||
=== The 24th Wedding Anniversary Special === | === The 24th Wedding Anniversary Special === | ||
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=== Sonichu and Rosechu as characters === | === Sonichu and Rosechu as characters === | ||
{{main|Miyamoto Saga}} | {{main|Miyamoto Saga}} | ||
In 2009 a genius troll concocted a screenshot of [[Sonichu]] and [[Rosechu]] as playable characters and told Chris Nintendo was planning to release them on his 27th birthday, but - for some mysterious reason - this plan never came to fruition. | |||
<gallery style="margin: 0px auto 0px auto;"> | <gallery style="margin: 0px auto 0px auto;"> | ||
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Chris made a bunch of character cards for GameCube ''Animal Crossing''. | Chris made a bunch of character cards for GameCube ''Animal Crossing''. | ||
Of note is that he didn't bother to download a code generator or anything - he just copied random codes from real cards | Of note is that he didn't bother to download a code generator or anything - he just copied random codes from real cards. | ||
{{collapsible | {{collapsible | ||
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* ''City Folk'': 4124-9531-8122 | * ''City Folk'': 4124-9531-8122 | ||
* ''Wild World'': 0558-9666-5003 *bricked by yours truly* | * ''Wild World'': 0558-9666-5003 *bricked by yours truly* | ||
==Gallery== | ==Gallery== |
Revision as of 06:15, 19 February 2011
Animal Crossing by Nintendo was one of Chris's favorite games before LittleBigPlanet came out. Worldwide, the game has been released in three incarnations: Animal Crossing (GameCube), Animal Crossing: Wild World (DS) and Animal Crossing: City Folk (Let's Go to the City for Europeans) (Wii).
About Animal Crossing
All of the games in the series involve the player character moving in a town populated by animals, doing random jobs for them to earn rent money, go fishing, catch bugs, fill up the art/fossil/bug/fish collections at the local museum and in general, try to make the town a happy place to live.
In other words, everything Chris avoids doing in real life.
Chris and Animal Crossing
The series obviously appeals to Chris: the milieu is a cartoony small rural town of bright happy colors, everyone in the city is nice to you, there's no violence at all, and most importantly, you're never in any hurry of doing anything. It's perfect for people who avoid prickly-wicklies because they cause distress and crash into slumber if they have to do anything particularly demanding.
Aside of making the following weird and puzzling video productions, he has also picked up a few nuggets of wisdom from the games. Blathers, the owl who runs the museum in the games, has the habit of rambling about things you donate to the museum, until he realizes he's boring you, at which point he usually ends the infodump with "but I digress..." Chris said he picked up this phrase from the game, yet tends to use the phrase only in writing and not when he's actually boring people to tears in other forms of communication.
The 24th Wedding Anniversary Special
- Main article: The 24th Wedding Anniversary Special
Chris made this video in honor of his parents' anniversary. It would have been kind of cute if Chris was six at the time, but now it's just sad.
This video is highly noteworthy because it shows that Chris has created Animal Crossing characters for both Bob and Barbara. This wouldn't be exactly damning if he would have done that just for this video special, but it appears that the characters have fully decorated houses of their own...and the house loans have been fully paid up (signified by the statues in front of the train station). Fully paying up the house loan takes an incredibly long time in game - and this video shows that he's done it at least four times, and probably more times in other cities in other memory cards.
Animal Crossing Documentary
- Main article: Animal Crossing Documentary
The Animal Crossing Documentary, featuring Chris's incarnation of CWCville and CWCcity in the GC Animal Crossing, is one of the great cinematic achievements Chris has made. Regular players of the game may notice a few things, such as the fact that while wasting time is unavoidable while playing this game, Chris is clearly wasting way too much time on this game. And that even when he fully paid his mortgage, he still had no idea how to sell multiple items at once.
Sonichu and Rosechu as characters
- Main article: Miyamoto Saga
In 2009 a genius troll concocted a screenshot of Sonichu and Rosechu as playable characters and told Chris Nintendo was planning to release them on his 27th birthday, but - for some mysterious reason - this plan never came to fruition.
Chris's drawing of the Sonichu and Rosechu characters for the game, with special instructions on how they should be made, dated '06 January 2009.
Chris's Sonichu Animal Crossing cards
Chris made a bunch of character cards for GameCube Animal Crossing.
Of note is that he didn't bother to download a code generator or anything - he just copied random codes from real cards.
Chris's Animal Crossing Cards |
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Chris-chan's Animal Crossing friend codes
- City Folk: 4124-9531-8122
- Wild World: 0558-9666-5003 *bricked by yours truly*