Animal Crossing
Animal Crossing was Chris's favorite game before LittleBigPlanet came out. Worldwide, the game has been released in three incarnations: Animal Crossing (GameCube), Animal Crossing: Wild World (DS) and Animal Crossing: City Folk.
All of the games in the series involve the player character moving in a town populated by animals, doing random jobs for them to earn rent money, go fishing, catch bugs, fill up the art/fossil/bug/fish collections at the local museum and in general, try to make the town a happy place to live. The series obviously appeals to Chris: the milieu is a cartoony small rural town of bright happy colors, everyone in the city is nice to you, there's no violence at all, and most importantly, you're never in any hurry of doing anything. (There are rumors that the raccoon who runs the general store has mafia connections and will break you dead if you fail to pay the mortgage, but those are just rumors.) Perfect for people who avoid prickly-wicklies because they cause distress and crash into slumber if they have to do anything particularly demanding.
The game is quite playable by actual adults, as long as you realize you are wasting time - it's truly a game where excessive enthusiasm can be safely dumped into. Aside of the special events, there's not that much to keep you interested unless you want to do repetitive things. (This has gotten a little bit better in the DS and Wii games, though.) It's not a game to play if you have, uh, say, Tetris around in some form.
Chris and Animal Crossing
Animal Crossing documentary
- Main article: Animal Crossing Documentary
The Animal Crossing Documentary, featuring Chris's incarnation of Cwcville and Cwccity in GC Animal Crossing, is one of the great cinematic achievements Chris has made. Regular players of the game may notice a few things, such as the fact that while wasting time is unavoidable while playing this game, Chris is clearly wasting way too much time on this game. And that even when he fully paid his mortgage, he still had no idea how to sell multiple items at once.
Chris's Sonichu Animal Crossing cards
Chris made a bunch of character cards for GameCube Animal Crossing.
Of note is that he didn't bother to download a code generator or anything - he just copied random codes from real cards. While you can't actually add custom items in AC games, thanks to the code generators, you can easily create universal codes for Animal Crossing that have custom messages (e.g. the codes found in Nintendo's AC website used to have "Nintendo Power" as sender), but this space-age technology is too complicated for Chris...
Sonichu and Rosechu as characters
Nintendo was in negotiations with Chris to release Sonichu and Rosechu as characters on Chris's 27th birthday, but - for some mysterious reason - this plan never came to fruition. (Spoiler: trolls did it and Nintendo would never use shitty original content in their games).
Chris Chan's Animal Crossing Friend Codes
- City Folk: 4124-9531-8122
- Wild World: 0558-9666-5003
Have fun! (note you will have to convince him to add you as well)