Difference between revisions of "Sega"

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(→‎Business Relations: Maybe somebody can weigh in on the Sonichu Advance YT vid and the Sonichu idle animation that Chris commented on a few months back, and reveal sources.)
 
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[[File:0491-CWC18th23.jpg|thumb|Chris receiving Sega's last console, the Dreamcast, at his [[My big 18th party|18th birthday]].]]
[[File:0491-CWC18th23.jpg|thumb|Chris receiving Sega's last console, the Dreamcast, at his [[My big 18th party|18th birthday]].]]


'''Sega Corporation''' ([[Anime|Japanese]]: 株式会社セガ ''Kabushiki gaisha Sega'') is a multinational [[video game]] company and former console manufacturer from Tokyo, Japan, formed in 1960. They are responsible for popular game series such as ''[[Sonic the Hedgehog]]'', ''Yakuza'', ''House of the Dead'', ''Sakura Wars'', ''Bayonetta'', and many others.
'''Sega Corporation''' ([[Anime|Japanese]]: 株式会社セガ ''Kabushiki gaisha Sega'') is a multinational [[video game]] company and former console manufacturer from Tokyo, Japan, formed in 1960. They are responsible for several popular game franchises, such as ''[[Sonic the Hedgehog]]'', ''Yakuza'', ''House of the Dead'', ''Sakura Wars'', ''Bayonetta'', ''Football Manager'', and ''Shenmue''.


To say the least, Sega is an extremely important company to [[Chris]], as without them, we wouldn't have seen ''Sonic the Hedgehog'', and thus indirectly [[Sonichu]].
To say the least, Sega is an extremely important company to [[Chris]], as without them, we wouldn't have seen ''Sonic the Hedgehog'', and thus indirectly [[Sonichu]].


==Sega and Chris==
==Sega and Chris==
Chris, [[Destruction Of Chris's House|at one point]], owned every Sega console and add-on from the Genesis (or Mega Drive outside of North America) to the Dreamcast. His growing collection as a kid was significantly boosted in 1993, when he won the [[Sonic the Hedgehog Watch & Win Sweepstakes]], adding $1,000 worth of Sega games and consoles to his collection. Chris remained loyal to Sega up to their exit from the console business in [[2001]], and still purchases games developed and/or published by them--even if he [[Sonic Boom Protests|hates them]].
Chris, [[2014 house fire|at one point]], owned every Sega console and add-on from the Genesis (or Mega Drive outside of North America) to the Dreamcast. His growing collection as a kid was significantly boosted in 1993, when he won the [[Sonic the Hedgehog Watch & Win Sweepstakes]], adding $1,000 worth of Sega games and consoles to his collection. Chris remained loyal to Sega up to their exit from the console business in [[2001]], and still purchases games developed and/or published by them--even if he [[Sonic Boom Protests|hates them]].


===Business Relations===
===Business Relations===
Chris had cordial (albeit mostly one-sided) relations with Sega since the early years of his prospective [[Sonichu (game)|Sonichu video game project]], as can be seen in his early websites as well as video pitches for the project. Because Sonichu contains intellectual property from both Sega and Nintendo, Chris is faced with the challenge of making both companies see eye-to-eye, which he has approached with pitches targeting either Sega, Ninendo, or both at the same time, such as [[CWC Personal Sonichu Presentation]]. (To be fair, the two companies are no longer rivals, with many collaborations such as ''Mario and Sonic at the Olympic Games''.)


Chris had cordial (albeit mostly one-sided) relations with Sega since the early years of his prospective [[Sonichu (game)|Sonichu video game project]], as can be seen in his early websites as well as video pitches for the project. Because Sonichu contains intellectual property from both Sega and Nintendo, Chris is faced with the challenge of making both companies see eye-to-eye, which he has approached with pitches targeting either Sega, Ninendo, or both at the same time, such as [[CWC Personal Sonichu Presentation]].
In May 2016, Chris made [[Proposition to Sega|another pitch to Sega]], which (as of April 2020) the public has seen no signs of Sega having responded to. Around that time, Chris formed [[Sonichu Entertainment of America]], which grew around [[Chris and business|Sonichu licensed merchandise]]. Images have been leaked of a Sonichu Advance game that is presumably in development by [[Ben Saint]] without Sega's involvement.<ref>[[June 2019 social media posts#Sonichu Idle]]</ref><ref>[[Sonichu (game)#Fan videos]]</ref><ref>[[February 2020 social media posts#Birthday]]</ref>
 
In May 2016, Chris made [[Proposition to Sega|another pitch to Sega]], which (as of April 2020) the public has seen no signs of Sega having responded to. Around that time, Chris formed [[Sonichu Entertainment of America]], which grew around [[Chris and business|Sonichu licensed merchandise]]. Images have been leaked of a Sonichu Advance game that is presumably in development without Sega's involvement.{{cite}}


==See also==
==See also==
*[[Chris and video games]]
*[[List of Chris's video games]]
*[[Sonic the Hedgehog]]
*[[Sonic the Hedgehog]]
*[[Video games]]
*[[List of Chris's video games]]
*[[Sonichu]]
*[[Sonichu]]
*[[Yellow-Shirted Foe]]
*[[Yellow-Shirted Foe]]
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==External links==
==External links==
*[[wikipedia:Sega|Sega]] at [[Wikipedia]]
*[[wikipedia:Sega|Sega]] at [[Wikipedia]]
==References==
<references/>


[[Category:Video Games]]
[[Category:Video Games]]
[[Category:Things Chris likes]]
[[Category:Things Chris likes]]

Latest revision as of 18:46, 9 September 2024

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Chris receiving Sega's last console, the Dreamcast, at his 18th birthday.

Sega Corporation (Japanese: 株式会社セガ Kabushiki gaisha Sega) is a multinational video game company and former console manufacturer from Tokyo, Japan, formed in 1960. They are responsible for several popular game franchises, such as Sonic the Hedgehog, Yakuza, House of the Dead, Sakura Wars, Bayonetta, Football Manager, and Shenmue.

To say the least, Sega is an extremely important company to Chris, as without them, we wouldn't have seen Sonic the Hedgehog, and thus indirectly Sonichu.

Sega and Chris

Chris, at one point, owned every Sega console and add-on from the Genesis (or Mega Drive outside of North America) to the Dreamcast. His growing collection as a kid was significantly boosted in 1993, when he won the Sonic the Hedgehog Watch & Win Sweepstakes, adding $1,000 worth of Sega games and consoles to his collection. Chris remained loyal to Sega up to their exit from the console business in 2001, and still purchases games developed and/or published by them--even if he hates them.

Business Relations

Chris had cordial (albeit mostly one-sided) relations with Sega since the early years of his prospective Sonichu video game project, as can be seen in his early websites as well as video pitches for the project. Because Sonichu contains intellectual property from both Sega and Nintendo, Chris is faced with the challenge of making both companies see eye-to-eye, which he has approached with pitches targeting either Sega, Ninendo, or both at the same time, such as CWC Personal Sonichu Presentation. (To be fair, the two companies are no longer rivals, with many collaborations such as Mario and Sonic at the Olympic Games.)

In May 2016, Chris made another pitch to Sega, which (as of April 2020) the public has seen no signs of Sega having responded to. Around that time, Chris formed Sonichu Entertainment of America, which grew around Sonichu licensed merchandise. Images have been leaked of a Sonichu Advance game that is presumably in development by Ben Saint without Sega's involvement.[1][2][3]

See also

External links

References