User:PsychoNerd054
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List of Articles
If you are visiting my userpage, please do not edit or remove this section! It is for listing works in progress.
Other than that, feel free to help me out on any articles I am currently working on on my userpage.
New Article Ideas
In Progress
- Chris and kindness
- Enablers
Needs a Rewrite
The following articles are listed in order of priority
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Enablers
An enabler or devotee is a person who encourages or enables negative or self-destructive behavior into Chris. In Christorical terms, an enabler is a hybrid of a white knight and ween. Since the Idea Guys saga, the go-to method for those trying to influence Chris has been to act as enablers of his delusions, replacing the previous method of posing as sweethearts. Enablers differ from weens in that they avoid making poor attempts to annoy Chris, instead focusing on ingratiating themselves to him, with various intents, with the invariable effect of furthering his delusions.
Is Chris really this gullible?
The short answer is yes.
The long answers is a bit more complicated. Chris' grip on what is real and what is being fed to him has decreased over the years, to such an extent that he is nearly incapable of distingishing seemingly even what ideas come from his head and what came from others. A prime example of this is Sockness, who used fictional dialogue between various characters between Chris' characters and his own imaginary pantheon. Chris fully believed that this dialogue was legitimate and expressed that he had heard it himself.
Justifications for enabling Chris
There are several justifications people make for enabling Chris, these include the following.
To make Chris produce content artificially
The best Chris content is the stuff that comes out of his own head.
"It's the ultimate solution to making me the next Bluespike"
Some enablers try to manipulate Chris because they want to share the limelight with such big names in Christory like Alec Benson Leary and Bluespike.
"I'm just supporting him/her/it"
This argument is most common among the more white knight or social-justice oriented crowd. Those who take this approach see Chris as a victim of the "alt-right trolls" or whatever villain of the week has been created to oppress them. As such, to them Chris is a beautiful, unique creature who is to be coddled and praised, regardless of the merit of that praise. Often this praise will be sycophantic in nature, with constant praise of Chris' artistic ability and creative genius. Another other common narrative is that Chris is a grown adult who is perfectly capable of taking care of himself, easily separating the wheat from the chaff in regards to orbiters. We'll let you decide how skilled he is.
Why you shouldn't be enabling Chris
Chris is probably beyond your ability to help at this point
As the years have passed Chris' mental state has deteriorated from fantasy-prone to complete detachment from reality. Chris has become extremely delusional to such an extent that he believes he is married to a purple Sonic recolor as part of a polyamorous, is a goddess with psychic powers, and has a religious following. If you play into Chris' delusions in order to help him You are only making things worse. When a person has deluded themselves into a belief that is potentially harmful to themselves and others, the best thing to do is not to reinforce said delusion, but rather to get the person professional help. What happens if Chris gets ill and refuses to treat it because his goddess powers will cure it?
It ultimately takes away the fun of watching Chris
What several enablers don't seem to realize is that most of the fun of watching Chris comes from the unusual way he responds to people and events himself. Rarely does interacting with him yourself create the same effect as him getting angry over a minor character alteration or getting irrationally mad at a nonexistent enemy. In the past, some of the best Chris content has come from his own head and actions. In fact, by enabling Chris, you are doing the exact opposite of what triggers the best of Chris by giving him what he wants or further confirming him and lulling him into a sense of complacency where he is less likely to produce meaningful and/or entertaining content. Chris will always try to get what he wants, whether or not it's good for him.
This kind of tactic has been done to death, whether you realize it or not
If Chris' many sagas have proven anything, it's that he is a gullible numbskull that will never learn from his past mistakes. As much as some people take enabling Chris for granted these days, you must remember that even before the Idea Guys, manipulating Chris was never a new or groundbreaking tactic. Confirming his beliefs is just a different means of manipulating, much like posing as a potential sweetheart. As a matter of fact, it's one of the earliest methods of trolling. All it really takes is to pretend to give Chris what he wants, or to confirm a belief he holds dearly, regardless of whether or not you truly feel that way.
A partially forgotten example of this is BlueSpike roleplaying as Julie. BlueSpike was able to use Chris for his own own entertainment solely by pretending to be another sweetheart, but one that for once wants to get into Chris' pants if he pays a few favors.
Think about it, if Chris will just believe anything you tell him that easily, sees no problems with being manipulated so long as you act kind to him, and only sees every enabler as a means to confirm his own crazy theories, do you really think that enabling him will make you the next trolling sensation? The bottom line is that much like weening, enabling Chris doesn't make you stand out from anyone else that's tried to do so, and it can come off as desperate to gain 15 minutes of Internet fame.
If you fail hard enough, you will be laughed at by the Internet
The confidence built by playing make-believe with Chris has been abused several times. Sarah and Steve, Multidimensional White Knights and Jacob Sockness would all get their foot in the door by affirming Chris's beliefs, in some instances pretending to channel fictional characters from other dimensions, and then betray that trust for their own entertainment. Onlookers from Kiwi Farms and the CWCki itself have watched white knights reveal themselves in fact to be weens many times before. The CWCommunity at large treats weens without mercy. Even if you are not like the many traitors in recent Christory, it is impossible to get through to Chris any longer without deceiving him, and such guile is not looked upon favourably. Others have poisoned the well before you. You will be assumed to be acting in bad faith if you try to influence Chris for any reason, and treated accordingly.
If you go far enough, it can come off as just plain depraved
Out of all of the four groups represented in the Unholy Tetrad, enablers can arguably be considered the absolute worst in certain cases. Just like with A-logging, the biggest reason of all for why you shouldn't enable Chris is the legal liability. For some enablers, enabling Chris is more than just a game to mess with his comics. It can get to the point where they realize they can use his gullibility as a tool to do such malicious things to himself. Some can even tell him to go as far as telling him to commit abuse to both himself, and to other people. If this is to show you anything about enabling Chris, it's that much like in the case of A-Logging, if you go far enough with this practice, you will become the villain, rather than the funniest guy in the lunchroom.
The Unholy Quintet |
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Chris and kindness (rewrite)
Despite all of his moments of rage, death threats, lies, and... yuck, Chris does have a soft side, and he is not afraid to show it. As of recently, he will more often than not be motivated to act kind towards other people, even towards complete strangers. Due to his autism and upbringing making it difficult to empathize with others, these attempts are often awkward and occasionally cross the line to disrespect.
Despite this, it is not difficult to scratch the surface of his kindness to uncover his previous self.