Difference between revisions of "Chris and..."
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===Life=== | ===Life=== | ||
Major aspects of Chris' life. | |||
*[[Chris and death|Death]] | *[[Chris and death|Death]] | ||
*[[Chris and fashion|Fashion]] | *[[Chris and fashion|Fashion]] | ||
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===Psyche=== | ===Psyche=== | ||
How Chris functions mentally | |||
*[[Chris and anger|Anger]] | *[[Chris and anger|Anger]] | ||
*[[Chris and ego|Ego]] | *[[Chris and ego|Ego]] | ||
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===Society=== | ===Society=== | ||
How Chris views the people around him | |||
*[[Chris and gender|Gender]] | *[[Chris and gender|Gender]] | ||
*[[Chris and the law|The law]] | *[[Chris and the law|The law]] | ||
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===Communication=== | ===Communication=== | ||
How Chris communicates | |||
*[[Chris and English|English]] | *[[Chris and English|English]] | ||
*[[Chris and the internet|The internet]] | *[[Chris and the internet|The internet]] | ||
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===Business=== | ===Business=== | ||
Chris' knowledge of business and the industry | |||
*[[Chris and brand loyalty|Brand loyalty]] | *[[Chris and brand loyalty|Brand loyalty]] | ||
*[[Chris and business|Business]] | *[[Chris and business|Business]] | ||
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===Skills=== | ===Skills=== | ||
Chris' "professions" | |||
*[[Chris and art|Art]] | *[[Chris and art|Art]] | ||
*[[Chris and cinematography|Cinematography]] | *[[Chris and cinematography|Cinematography]] |
Revision as of 22:48, 31 July 2017
Chris and... can refer to his...
Life
Major aspects of Chris' life.
Psyche
How Chris functions mentally
Society
How Chris views the people around him
Communication
How Chris communicates
Business
Chris' knowledge of business and the industry
Skills
Chris' "professions"
Chris and... |
Body: Drugs • Fashion • Gender • Health • Nutrition • Sex Psyche: Coping • Manipulation • Mental healthcare • Nostalgia • Reality Personality: Anger • Ego • Hypocrisy • Kindness • Negligence • Personality • Remorse • Stress Expression: Art • Censorship • English • Language • Music • Oratory • Spanish • Writing Society: Contests • Death • The Law • Politics • Pornography • Race • Reading • Religion • Sexuality • Socialization • Sports Business: Brand loyalty • Business • Copyright • Money • Negotiation • Work Technology: Cameras • Electronics • The Internet • Science • Television • Video Games |