Difference between revisions of "LittleBigPlanet"

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{{quote|'LittleBiGPlanet; it is a Planet that is Little, it is a Planet that is Big. LittleBiGPlanet.' A motto for the game I made up.|Chris<ref>[[Jackie E-mails 8|Jackie E-mails #8]]</ref>}}
[[Image:LittleBigPlanetOfficialUKBoxArt.png|thumb||Sometimes free advertising isn't the best advertising.]]
[[File:SackboyChris.jpg|thumb|Sackboy Chris, showing his [[fangs]].]]
'''''LittleBigPlanet''''' (also known as ''[[Speech impediment|Little Pig Blanket]]'' and ''[[Trollin'_Train#Damn.21_.28Wed_25_Aug_2010_5:42_AM.29|LittleFuckPlanet]]'') is a critically-acclaimed platformer franchise, released exclusively for [[Sony]]'s [[PS3]], PS4, [[PSP]], and PS Vita. It is basically a [[autism|nice, cheerful, soft-to-touch, vibrant-colored]] side-scrolling action series which allows players to craft custom levels.
While the first game had a very promising start, tiny storm clouds started to gather when Chris got his [[Claw of Failure|claws]] on the ''LittleBigPlanet'' beta, and started posting videos that showed his ''enthusiastic'' approval of the game and his amazing custom levels. Chris, being an enthusiastic fan of the game, fancies himself an ''LBP'' spokesmanchild, while failing to realize that neither his reputation nor his promotional activities actually help convince people that ''LBP'' is worth playing.
While Chris was gone from the internet, he purchased ''LittleBigPlanet 2'', and being Chris, he played it extensively. He made just two levels this time, the [[CWC's Collector's Case Tutorial]] and [[Autism Tutorial]]. He has also bought ''LittleBigPlanet 3''.
==Chris and ''LBP''==
[[Image:Lbpsucks.JPG|thumb|Sackboy says: The rumors that the only game worth playing on PS3 is on other consoles too are completely true. Get it now.]]
Chris is a huge fan of ''LittleBigPlanet''. He participated in the beta test in the fall of [[2008]] and was very annoyed that he had to take a ''whole week-long break'' between the beta's expiration and the official release of the retail version.<ref>[[Captain's Log, Stardate Columbus Day, 2008]]</ref> He was also terribly concerned about whether or not his creations from the beta would still work in the real game. When ''LBP'' was released, Chris disappeared from the [[Internet]] for the better part of two months in [[November 2008|November]] and [[December 2008]]. The game's main character, "Sackboy", has appeared in several ill-placed adverts throughout his comics (most prominently in the preview for [[Sonichu 10|''Sonichu'' #10]], which was released before the blackout). Chris has every available trophy for the game in his [[PlayStation Network]] trophy case, as well as every single game add-on available in the [[List_of_Chris's_PSN_game_downloads#LittleBigPlanet|PSN Store]].
The biggest reason Chris latched onto ''LittleBigPlanet'' was that it let him make [[Sonichu (game)|''Sonichu: The Game'']]; no other game in existence was sufficiently idiot-proof for the purpose. Of course, Chris still managed to make somewhat horrific levels and it took until ''LBP 2'' until Chris's output started to look at least somewhat plausible.
The title is also a widely-touted PlayStation exclusive, often cited by console-warring fanboys in their attacks on the [[HEXBox]], which is possibly another reason Chris likes it so much. Since Chris has no idea what porting a game to different platform usually entails, however, he thinks that pirates made versions of ''LittleBigPlanet'' for the [[Nintendo|Wii]] and [[HEXBox|Xbox 360]] before the game was even out, and condemned these vile bastardizations before even finding out if they ''actually exist''.
Not everything is rosy in Chris's ''LittleBigPlanet'' world, though. He has had problems saving his profile because he has collected so much stuff - and there is a certain limit on how many level-creation widgets the player character can carry or stuff into a level at any given time. In response, he created "collector's cases" to help him store all his crap. In [[Chris-chan Discusses...|the ScrewAttackEurope interview]], he hoped that there would be "expandable memory usage" to allow him to save more junk. (All this is not entirely surprising, considering how much junk he and his family keeps around in real life, too.) In the same interview, he also expresses the hope that he could transfer some of the collected stuff to the PSP version of ''LittleBigPlanet'' as well. (We all know his opinion on giving away his material possessions, don't we?) He was also [[F Abstinance#Description|unhappy with the ''Sonic the Hedgehog'' DLC]] (likely because it made it marginally difficult for him to create his [[Electric Hedgehog Pokémon|horrid abominations]] in-game). As he knows absolutely nothing about how video games work, he demands that the parts be completely redone to match his own moronic concepts.
In yet another example of irony flying right over Chris's [[hair|balding]] head, his favorite video game is narrated by Stephen Fry, a well-known [[homos]]exual and enthusiastic gay rights advocate. (He's also a successful author, actor, comedian, narrator for classic literature and film, and proponent of the supremacy of science, as opposed to [[Chris and religion|theism]], making him something close to the platonic anti-Chris.)
==Chris vs. Sony vs. the ''LBP'' Community==
Sony and Chris have become best friends and worst enemies over ''LittleBigPlanet''. It's not surprising that the ''LBP'' community is one of the few online communities Chris has gotten into voluntarily. However, just like in the case of the [[Chop Chop Master Onion's Rap Showdown|''PaRappa'' contest]] and PS3 boards in general, his personality and antics have not helped him to earn friends there.
Late in 2008, Chris's "[[PS3 History Level|PS3 History]]" videos were featured on the game's main page. Plenty of lulz were to be had on the site's forums, when [[troll]]s began to link and post the many [[Nudes|NOODZ]] of the level's creator.
Sony Europe pulled his ''[[Sonichu]]'' levels several weeks later under grounds of "[[Copyright]] Infringement". This was not enough to get him banned, however, and the levels are back in the servers.
Several videos that Chris posted were addressed to the ''LBP'' community at large. See most of his ''LBP'' videos, the "Collector's Case" videos in particular, for several good examples. In [[Download For Play Only]], Chris also begged the ''LBP'' community to not modify copies of his level, even though the game allows it.
===On costumes===
[[File:SonicLBPCostumes.jpg|thumb|The costumes that failed to meet Chris's specifications...]]
[[File:SonicCostumeWhining.jpg|thumb|...and Chris's subsequent bitching]]
Much later, in [[March 2010]], Sony released a DLC pack of ''[[Sonic the Hedgehog]]'' costumes for ''LBP''. While one would think that something like this would fill the ''Sonic''-obsessed Chris with joy, Chris was deeply disappointed with the release, because it didn't help him make ''[[Sonichu]]''. Not content to wallow in misery alone, Chris let Sony know how he felt by posting the following rant to LittleBigWorkshop. In classic Chris style, his only contribution to the community is to bitterly whine about something that nobody else cares about, and his only demand to game developers is to ask for something that would benefit him alone.
{{quotebox|I waited long for something like this sweet Sonic Costume Set to BEST put together my Sonichu Costume for my Sackperson. But I am disappointed on a few things about the Sonic and Werehog costumes that CAN BE FIXED IN AN UPDATE.
Firstly, the respective Headdresses; I was expecting the Spikes and the Ears to be TWO SEPERATE ''[sic]'' PIECES: Spikes for Hair and Ears for Head. With the two merged together into a HEAD Piece, I can not have the Bunny Ears Required to make the Ears REQUIRED for my Sonichu Costume.
Second, the Spines and Tails for the two costume pieces should be separate ''[sic]'' Also; The Spines for NECK and Tails for Waist. Firstly, with THAT TAIL, it makes an Unacceptable Odd appearance of TWO TAILS on the Sonichu Costume. Plus, for my [[Rosechu]] Costume, I would require the Spines to be a Neck Piece, because with the Spines/Tails being a Single TORSO Piece, [[Women's rights|SHE WOULD NOT BE ABLE TO WEAR HER DRESS]].
I am deeply not satisfied with these portions of the Sonic the Hedgehog and Werehog Costumes.


[[Image:LittleBigPlanetOfficialUKBoxArt.png|thumb||Sometimes free advertising isn't the best advertising.]]
Christian Weston Chandler. Original Author of Sonichu; see my [[Cwcipedia]] at <nowiki>http://cogsdev.110mb.com/cwcipedia/index.php/Main_Page</nowiki>
[[Image:Stephen fry.jpg|thumb|right||[[Wikipedia:Stephen Fry|Stephen Fry]], ''LittleBigPlanet'''s narrator and the very anti-thesis of Chris in many respects, being that he is intelligent, witty, and charming, as opposed to a [[Chris|bumbling moron]].]]
PSN Online ID: Sonichu}}
''[[LittleBigPlanet]]'' (also known as "Little Pig Blanket" as [[Chris]] mysteriously pronounces it as) is a critically acclaimed platformer game, released exclusively for the [[Sony]] consoles, [[PS3]] and PSP. It is basically a [[autism|nice, cheerful, soft-to-touch, vibrant-colored]] platformer which allows players to craft custom levels. (As a game experience, it is reputed to be quite different from the famous first-person shooter for the [[Hex Bawx]], where people [[Sonichu 10|drop crates and boxes]] on each other in level editor mode and shout [[homos|vile allegations]] at people. Why, that wouldn't do ''at all''.)


While the game had a very promising start, tiny storm clouds started to gather when Chris got his [[Claw of Failure|claws]] on ''LittleBigPlanet'' beta, and started posting videos that show his ''enthusiastic'' approval of the game and his [[fail|amazing custom levels]].
Sony did not respond.


==Chris and LBP==
===Trolling===
[[File:LbpHEXBAWX.png|thumb|Chris' [[HEXBox|worst nightmare]].]]
The LBP site allows players to take snapshots of themselves playing levels. This allowed trolls to visit Chris's levels, tamper with them, and display the results.


[[Image:Lbpsucks.JPG|thumb|Sackboy says: The rumors that the only game worth playing on PS3 is on other consoles too is completely true. Get it now.]]
<center><gallery>
File:LBPtroll5.jpg
File:LBPtroll2.jpg|[[Tomgirl|Eerie foreshadowing]].
File:LBPtroll.jpg
File:LBPtroll9.jpg
File:LBPtroll19.jpg
File:LBPtroll18.jpg
File:LBPtroll17.jpg|[[BILLY MAYS]] IS THE NEW MAYOR OF CWCVILLE.
File:LBPtroll15.jpg|[[Clyde]] makes an appearance.
File:LBPtroll11.jpg|[[Copyright]] notice.
File:LBPtroll10.jpg|Rosechu [[masturbating and squirtin']].


Chris is a huge fan of the game. He participated in the beta, and was very annoyed that he had to take a ''whole week of a break'' between the beta expiration and the official release<ref>[[Captain's Log, Stardate Columbus Day, 2008]]</ref> and was also terribly concerned about whether or not his creations from beta would still work in the real game.  When LBP was released, it made Chris go off the Internet for about two months (November 2008 - December 2008). LittleBigPlanet's main character, "Sack Boy", has appeared in several ill-placed adverts throughout his comics (most prominently in the preview for [[Sonichu 10]], which was released before the blackout). Chris had 100% of trophies for ''LittleBigPlanet'', but as of December 2009, he once again has unlockable trophies due to a LBP update that added some new trophies.
</gallery></center>


The biggest reason Chris latched onto LittleBigPlanet was that it let him make ''[[Sonichu (game)|Sonichu: The Game]]''. Seriously, that's all he ever wanted. There just weren't any idiot-proof game development platforms; they require unreasonable things like ''learning something about game design''. With ''LittleBigPlanet'', everyone can mash a level together! Or so the theory goes...
Trolls also created their own levels which mocked Chris and his hedgehog abortions. In retaliation, Chris visited these levels and posted photos of his Sackboy glaring angrily into the camera, to serve notice. Naturally, this was entirely counterproductive.


The title is a manifestation of [[Sony]] faggotry (often pulled out by fanboys to attack the [[Hex Bawx]]), which is possibly another reason Chris likes it so much.
<center><gallery>
File:LBPtroll8.jpg
File:LBPtroll14.jpg
File:LBPtroll16.jpg|A loving recreation of [[14 Branchland Court]] featuring [[Borb]].
File:LBPtroll7.jpg
File:LBPtroll13.jpg
File:LBPtroll6.jpg
File:LBPtroll3.jpg
File:LBPtroll4.jpg|You can tell how angry he is from his facial expression.
</gallery></center>


It is also worth noting the irony, that Chris's favorite video game is narrated by [http://www.stephenfry.com/ Stephen Fry], a well known [[homo|homosexual]] author, actor, comedian, narrator (for classic literature and film), Atheist (and proponent of the supremecy of science, as opposed to [[GodJesus|theism]]) as well as an advocate for gay rights.
===Reviews===
Chris has occasionally left reviews of levels created by others. In chronological order, from earliest to latest:


Not everything is rosy in Chris's LittleBigPlanet world, though: He has had problems saving his profile, because he has collected so much stuff - and there is a certain limit on how much you can carry. In response, he created "collector's cases" to help him store all his crap. In [[Chris-chan Discusses...|the ScrewAttackEurope interview]], he hoped that there would be "expandable memory usage" to allow him to save more junk. (All this is not entirely surprising, considering how much junk he and his family keeps around in real life, too.) In the same interview he's also hoping he could transfer some of the collected stuff to the PSP version of LittleBigPlanet as well. (We all know his opinion on giving away his material possessions, don't we?)
* Review of level "[http://lbp.me/v/x822j0/topreviews?p=1&l=12 LOL MOVIE]": "You may as well have done the Whole "asdfmovie2" FlipNote Animation."


Since Chris has no idea what porting a game to different platform usually entails, he also thinks that the pirates made versions of LittleBigPlanet for Wii and [[Hex Bawx|Xbox 360]] before the game was even out. (This is all obviously false, though we can pretty much expect a pirate NES Mario hack to surface in Hong Kong ''any day now.'')
* Review of level "[http://lbp.me/v/vgmkth/topreviews?p=1&l=12 In the Pod! Copyable!]": "It can use a path to the scoreboard or end."


==Chris vs. Sony vs. LBP Community==
* Review of level "[http://lbp.me/v/r55d3r/topreviews?p=1&l=12 <nowiki>[</nowiki>DEPRECATED - SUPERSEDED BY TOOLKIT<nowiki>]</nowiki> Copyable Personal Storage]": "Not bad. You should check out my Collector's Case (original for LBP, And Updated version for LBP 2), Plus the voiced Tutorial Animation Level. I will hand it to you on the Sticker Lock and Elevator parts though. Good job."


Sony have become best friends and worst enemies over LittleBigPlanet. Chris's "[[PS3 History Level|PS3 History]]" videos were featured on the LittleBigPlanet's main page. Plenty of lulz were to be had on the site's forums, when [[troll]]s began to link and post the many [[Nudes|NOODZ]] of the creator.
* Review of level "[http://lbp.me/v/ye4qhs/topreviews?p=1&l=12 Creator's Toolkit // A huge collection of logic and objects]": "I have only two words for the microchips here, at least for the Sackbots... Holy Crap! Excellent, Geinus Work!"


Sony Europe also have pulled his Sonichu levels several weeks later under grounds of "Copyright Infringement" - some say he was just one of the casualties of a larger effort to curb widespread and blatant copyright infringements, others obviously argue the whole forum furor was, indeed, the ''casus belli'' of this Sony's latest attack against their customers. The deletion made Chris go off on a pointless butthurt crusade to have them reinstated to no avail.
* Review of level "[http://lbp.me/v/xddjh1/topreviews?p=1&l=12 Prius_Prius Fights Back]": "This Prius IS an Autobot."


Several videos that Chris had posted were addressed to the LBP community at large. See most of his LBP videos, the "Collector's Case" videos in particular, for several good examples. In [[Download For Play Only]], Chris also pleaded the LBP community to not modify copies of his level, even when the game allows it.
* Review of level "[http://lbp.me/v/1fhfwh/topreviews?p=1&l=12 lbp2 vita tool tutorial (plus give away)]": "It is good, but it could be more accurate AND better if upgraded to be PSMove Compatible; I can't move the mine car at all on Move/Nav Combo."


==Chris' LittleBigPlanet creations==
* Review of level "[http://lbp.me/v/3khr9c/topreviews?p=1&l=12 ☆Sweets Fantasy☆]": "It needs improvment for One-Player play and Move/Nav Controller Combo."


: ''See also: [[LittleBigPlanet videos]]''
* Review of level "[http://lbp.me/v/hjdqr5/topreviews?p=1&l=12 The Ruins (Full Level)]": "It is decent; it could be better."


{{incomplete}}
==Chris's ''LittleBigPlanet'' creations==


Chris has created many levels in LittleBigPlanet and posted play-through videos of them. These videos are truly breathtaking; you rarely see an allegedly enthusiastic video game fan play so clumsily on such awfully designed levels, especially considering they're made by him. With all the trophies in the game already bagged, years of playing and thousands spent on video games, one would think Chris would be able to both play the game at some tolerable skill level and also at least have some gut feeling on what goes into design of an enjoyable game level. But no: it shows how the entirety of his videogame achievements were obtained through merciless, uninterrupted grinding.
: ''See also: [[LittleBigPlanet videos]]''


Interestingly, Chris's levels show the same problems as his [[Sonichu (comic)|comic]] and the videos. Poorly thought-out, not checked before publishing, laziness showing everywhere, technical incompetence all around and mindblowingly irritating overall look. Chris obviously applies the same "minimum effort" approach to LBP as he does to everything else.
Chris has created many levels in ''LittleBigPlanet'' and posted play-through videos of them. These videos are truly breathtaking; you rarely see an allegedly enthusiastic video game fan play so clumsily on such awfully designed levels, especially considering they're made by him. With all the trophies in the game already bagged, years of playing, and thousands spent on video games, one would think Chris would be able to both play the game at some tolerable skill level and also have some gut feeling about what goes into the design of an enjoyable game level. But no - his level shows that the entirety of his video game achievements was obtained by merciless, uninterrupted grinding.


===Sonichu Level===
Interestingly, Chris's levels show the same problems as his [[Sonichu (comic)|comic]] and [[Chris and camerawork|the videos]]. They're poorly thought out, not playtested before publishing, show laziness, and technical incompetence all around, and have an irritating overall look. Chris obviously applies the same minimal effort to ''LBP'' as he does to everything else. Do note that nearly all of Chris's levels follow the tried-and-true "combine two franchises" technique and that all of them have been tagged by ''LittleBigPlanet'' players as being "creepy," "weird," "rubbish," and "frustrating." All of Chris' levels use the in-game music track "Gardens IntMusic" as the background music, suggesting it is his favorite OST from the game.


Chris began <del>developing</del> mashing this level together in the era when LBP was still in beta, and was quite concerned whether or not the beta-era levels would be playable in the final game. [[True and Loyal Fanbase|The Loyal Fanbase]], most of which either lacked their idol's new favorite video game, or were not lucky enough to be in the beta program, waited the release of the game - and Chris's videos of the same - with bated breath. ''And then we got this.''
The introductory quotations by Chris are as they appeared in the LBP2 incarnations of the levels.  


The Sonichu level was obviously the reason why Chris wanted the game, and an obvious choice for a new and bold direction for Sonichu. Unfortunately, it also appears to be the first LBP level he made, and the well-kept adage in game modding world is that only fools release their first crappy attempts at making levels. This is especially true if one's idea of a masterpiece is a level full of random inaccessible areas, ugly design, aand frustratingly hard platforming.
===Sonichu Episode 1===
{{quotebox|This is the very first epsode of my Sonichu Comic Series. I am the Original Creator of Sonichu & Rosechu, Christian Weston Chandler. To my Loyal Sonichu & Rosechu fans, Enjoy. It WILL be Updated after I have completed my current Project; Please enjoy the Original version while it's still Here. "(ungrateful people)... You All Sicken Me! >:( Grow Up!!!" Hey! [[CWCki]]! Make THAT your Long-Featured Quote! And Mock ILL of my Collector's Case Tutorial Animation while you're at it! Let Me Just Be! Let Me Live!}}


The level is loosely based on [[Sonichu 0|Episode 1]] of the comic. "Loosely", because Chris's idea of a level based on the comic is a bunch of images copied on level elements and speech bubbles in roughly the same order as they appear in the comic.
[[File:SC9.jpg|thumb|A Sackboy panics as he's almost crushed by a giant wooden Sonichu. Be warned: Chris's levels kill innocent Sackpeople.]]


The rest of the level is just a plain old wall-to-wall storm of empty, poorly made blocks of material and something that may resemble a platformer level if you are [[Yawning Squirtle|stoned]] enough.  
Chris began mashing this level together when ''LBP'' was still in beta, and he was quite concerned whether or not the beta-era levels would be playable in the final game. [[True and Loyal Fanbase|The Loyal Fanbase]], most of whom either lacked their idol's new favorite game or were not lucky enough to be in the beta program, waited for the release of the game - and Chris's videos of the same - with bated breath. ''And then we got this.''


TL;DR: Incredibly boring first attempt at making a level, with some Sonichu stuff that appears randomly out of nowhere.
The ''Sonichu'' level was clearly the reason why Chris wanted the game and an obvious choice for a new and bold direction for his franchise. Unfortunately, it also appears to be the first ''LBP'' level he made, and the well-kept adage in the game modding world is that only fools release their first crappy attempts at making levels. This is especially true if one's idea of a masterpiece is a level full of random inaccessible areas, ugly design, and frustratingly hard platforming.


===CWC's Aqua Teen Hunger Force-Styled BurgerTime Level===
The level is loosely based on [[Sonichu 0|Episode #1]] of the comic. "Loosely," because Chris's idea of a level based on the comic is a bunch of images copied on level elements, combined with speech bubbles in roughly the same order as they appear in the comic. The rest of the level is just expanses of empty areas, poorly-made blocks of material, small jumping puzzles, and something that may resemble a platformer level if you are [[Yawning Squirtle|stoned]] enough. Chris created a Sonichu costume for his Sackboy. Needless to say, it looked neither like a Sonichu nor a costume.


Chris continues the "one franchise + another franchise = totally unique and original and wholly his own" train of thought with... [[Aqua Teen Hunger Force]] and the arcade game BurgerTime??? WTF? Although it was rumored that this level is also a smoking hole in the ground after Sony lashed on rip-offs, it's still online and almost impossible to complete due to Chris' incompetent programming; in almost three years, the level has only been completed seven times.
Images which Chris inserted into the level and posted on his LBP profile:


===Sonichu costume===
<center><gallery>
File:LBPSonichuEp1imageD.jpg
File:LBPSonichuEp1imageA.jpg
File:LBPSonichuEp1imageC.jpg
File:LBPSonichuEp1imageB.jpg
File:LBPSonichuEp1imageE.jpg
</gallery></center>


Chris created a Sonichu costume for his Sackboy. Needless to say, it looked neither like a Sonichu or a costume.
===Aqua Teen Hunger Force Bugertime [sic]===
{{quotebox|Because it's a Great Idea, the Gaming Classic, Burgertime; Aqua Teen Hunger Force-Style! Chris Chan Be #1 in da hood, G! A Tip: Take Your Time in getting around the shocking food and Carl; there are PRIZES for ACING the level!}}


===PS3 History Level===
Published 11 [[November 2008]]. Chris continues the "one franchise + another franchise = totally unique and original and wholly his own" train of thought with a mashup of ''[[Aqua Teen Hunger Force]]'' and the 1982 arcade game ''BurgerTime''. Although it was rumored that this level was deleted after Sony lashed out against rip-offs, it's still online today. However, it's almost impossible to complete due to Chris's incompetent programming; in almost three years, it's been finished only eighteen times.


===LBC1-CWC's Playstation 3 History===
{{main|PS3 History Level}}
{{main|PS3 History Level}}
{{quotebox|This Level was Honorably Mentioned on LittleBiGWorkshop. :) My history with my PS3, from First Impresions. I've had mine for 1 2/3 Years out of 2, but it's a Good Story. Happy 2nd Anniversary, PS3; You've Upgraded My Life; Thank you, Sony.}}


The level that catapulted Chris to fame when it was featured in LittleBigPlanet website. Vastly improved compared to Sonichu level, which still isn't saying much. Apparently, Chris figured out how to [[Pixelblocks | build things]], but completely forgot to add enemies, traps, or fun. Rather than including purposeful challenges, CWC decided to make the level so buggy you'd have to be [[autistic]] to sit through it.
Published 2 [[December 2008]]. This is the level that catapulted Chris to fame when it was featured on the ''LittleBigPlanet'' website as one of the honorable mentions in an ''LBP'' contest. The level is vastly improved compared to his ''Sonichu'' level, but this isn't saying much. Chris figured out how to [[Pixelblocks|build things]] but completely forgot to add enemies, traps, or fun. Rather than include purposeful challenges, CWC decided to make the level so buggy that you'd have to be [[autistic]] to sit through it.


The real purpose of this level is advertising his [[Fail |wonderful]] recreations of PS3, PSP and [[Gitar of Fail|the guitar controller]], dispensing prize bubbles, and most importantly, showing his PS3 game collection which includes ''four'' games with hot chicks, so you'd better not doubt his straightness.
The real purposes of this level are to advertise his "wonderful" recreations of the [[PS3]], [[PSP]], and [[Gitar of Fail|guitar controller]], dispense prize bubbles, and most importantly, show off his PS3 game collection. This collection includes ''four'' games with hot chicks so you'd better not doubt his straightness. Chris concludes this level with one of the most epic straight-faced fanboy rants in recent history — the speech bubbles tell us that Chris considers the PS3 to be the best "life upgrade" ever. Clearly, fanboy-ism is more important than quality.


Chris concludes this level with one of the most epic straight-faced fanboy rants in recent history; the speech bubbles tell us how Chris considers the PS3 to be the best "life upgrade" ever. Clearly, fanboy-ism is more important than quality.
This level also includes a detailed PS3 recreation which, unsurprisingly, Chris admits to copying from another level. He also claims it is "worse," perhaps referring to the barely identifiable PS3 made with falling Tetris blocks that he himself cobbled together earlier in the level.


===LittleBigPlanet Collector's Case===
Chris won the ''[[Metal Gear|Metal Gear Solid]]'' level pack after this demonstration of the power of the weapon that will lead us through the 21st century.


Being an incurable packrat, Chris ran into problems when he was unable to save his accumulated garbage into his LBP profile. He figured out that since items you've collected can be placed into levels, he should create a "collector's case": A few boxes stacked atop each other, and elevators to make climbing easier. Stick items in bubbles, and photos to the background to remind you what's in it. Chris, of course, believed this was one of the most remarkable ideas ever, and asked everyone to thank him for this amazing original idea and give kudos to their new community mastermind. Never mind that there had been many similar "collector's cases" available in the servers already. Never mind that the idea of persistent storage in game levels had been around for decades.
===LBP Collector's Case===
{{quotebox|This is a Useful Accessory. Are you tired of after having downloaded a bunch of items off the intenet LBP Levels, that you have to delete a bunch of your old ones? No worries with this Collector's Case. Look up my Tutorial Animtion Video in LittleBiGPlanet 2 to learn more.}}


Chris created two videos in which he demoed the levels, one with the level empty and ready for abuse, one with the cases jam-fucking-packed with Chris's stored items. Also, in the second video, Chris figured out how to hook up the microphone, so Sonichu's mouth now opens and closes in sync with Chris's words (to chilling effect).
Published 17 [[November 2008]]. Being an incurable packrat, Chris ran into problems when he was unable to save his accumulated garbage into his ''LBP'' profile. He figured out that since items you've collected can be placed into levels, he should create a "collector's case": a few boxes stacked atop each other, and elevators to make climbing easier. You can stick items in bubbles, and place photos to the background to remind you what's in it. Chris, of course, believed this was one of the most remarkable ideas ever, and asked everyone to thank him for this amazing original idea. Never mind that there had been many similar "collector's cases" available in the servers already. Never mind that the idea of persistent storage in game levels had been around for decades.


===First Date Level===
Chris created two videos in which he demoed the levels, one with the level empty and ready for abuse, one with the cases jam-fucking-packed with Chris's stored items. In the second video, Chris figured out how to hook up the microphone, so Sonichu's mouth now opened and closed in sync with Chris's words (to chilling effect).


Made in Valentine's Day 2009 and meant for [[Julie]], this level reaches towards good taste, and rapes it brutally. The level features some seemingly rather difficult-to-navigate buildings. A plagiarized "roller coaster" is the highlight of the level, with '''TWO'''  [[BILLY MAYS | extreme]] loops, passing by some of the gaudiest pink trees in existence. Once these 10 seconds of mild amusement are over, [[fail]] inevitably appears. You're led into a [[Gay | pink]] room full of hearts, where you're supposed to take pictures of you and your [[sweetheart]]. Chris is completely unaware of how damn creepy this is.
===A Fun First Date===
{{quotebox|This is a fun level, most suitable for (Straight) Couples. Although there IS a route for the single without a date. Happy Valentines Day, 2009, from Christian Weston Chandler. ;)}}


He also condemns those who dare to play the level in one-player mode by making them take a path where a lever in the 'romantic dinner' scene takes a single player out of the level and into a depressing black-and-white void away from all the action, mocking the player for being single ("No Date? Wow, that sucks. :(" a speech balloon says as rocks pelt the poor Sackperson) as they mope and hang their head in shame all the way to the course clear screen.
Published 14 [[February 2009]]. Meant for [[Julie]], this level reaches towards good taste and rapes it brutally. It features some rather difficult-to-navigate buildings. A plagiarized "rollercoaster" is the highlight of the level, with '''two''' extreme loops, passing by some of the [[Homos|gaudiest pink trees]] in existence. Once these ten seconds of mild amusement are over, failure appears. You're led into a pink room full of hearts, where you're supposed to take [[Nudes|pictures]] of you and your [[sweetheart]]. Chris is completely unaware of how damn creepy this is.


The level was also recycled in [[#Rescuing Kacey|Rescuing Kacey]] video.
He also condemns those who dare to play the level in one-player mode by making them take a path out of the level and into a depressing black-and-white void away from all the action, where the player is mocked for being single. "No Date? Wow, that sucks. :(" a speech balloon says, as rocks pelt the poor bachelor Sackperson. The player mopes and hangs his head in shame all the way to the course clear screen.
 
The level was recycled in the [[#Rescuing Kacey|"Rescuing Kacey"]] video, and Chris also used screenshots of it (and the Kacey level) in [[To Jackie, with Love.MOV|"To Jackie, with Love"]].


===Metal Speed Solid===
===Metal Speed Solid===
{{quotebox|I've fixed the majority of past bugs, and I've added NEW Prizes: take down ALL Turrets. The lever in the lift will help you: the final three are accompanied by secret buttons. Enjoy.}}


Oh God, you knew it was coming. Chris corrupts everything, no exceptions. In this abortion of a level, Chris distills the essence of ''[[Metal Gear Solid]]'': [[Sonic|linear, boring speed sections]] and impossibly difficult turret sections that instantly kill you. Oh, and rave lights, lots of seizure inducing material. Luckily, no one will ever have to sit through it. Why? Because, if the frustrating, repetitive deaths don't stop you, Chris's poorly made pathways will glitch you into giving up!
Published 26 [[December 2008]]. Oh God, you knew it was coming. Chris corrupts everything, with no exceptions. In this abortion of a level, Chris distills the essence of ''[[Metal Gear|MGS]]'': [[Sonic|linear, boring speed sections]] and impossibly difficult turret sections that instantly kill you. The level features rave lights and lots of seizure-inducing material. There's also an almost impossible jetpack race through a maze of electrified walls, with glitchy sections where you must travel at "[[Sonic]] speed". Luckily, no one will ever have to sit through it. Why? Because, if the frustrating, repetitive deaths don't stop you, Chris's poorly-made pathways will glitch you into giving up!


===Rescuing Kacey===
===Rescuing Kacey===
"Rescuing [[Kacey]]" was made in [[November 2009]] and presented in the video [[Rescuing Kacey From Christian W Chandler|"Rescuing Kacey From Christian W Chandler"]]. The plot of this video roughly follows the infamous [[Sonichu Special 4|Gun Comic]], which was leaked later. Chris rides some buses, mercilessly guns down [[Liquid Chris]], who is allegedly holding Kacey hostage and receives massive ego-stroking from extremely crude cutout characters who represent Kacey's family. In a segment that was ''not'' in the comic, Chris and Kacey leap into [[hanky-panky|bed]] in preparation for the date. The level is rather unremarkable until you realize that Chris is controlling Chris, Kacey, ''and'' Liquid - just ''why'' did he buy three controllers for PS3?
The second half of the video recycles the [[#A Fun First Date|First Date level]], and makes no attempt at hiding the fact that it was created for Valentine's Day 2009, quite a long time ''before'' Chris and Kacey met.
===The Guardian of the Owl Kingdom===
[[File:OwlLevel.jpg|thumb|A Sackboy expresses his fury at being forced to play this.]]
{{quotebox|This is a Preview of the epic Saga of the Wise Guiding Owl and his family as they fight their vicious predator rivals with aid from the students and friends to defend the Kingdom of Heartland. A Damian Antaria/Chris Chan Production; sadly we broke up. :(}}
Published 6 [[March 2010]]. "The Guardian of the Owl Kingdom (Foretaste Version)" was announced on [[Twitter]] on 9 [[February 2010]], and it's based on the compelling prose written by Chris and his latest [[gal-pal]], [[The Wallflower]]. It features owls, [[Chris and writing#Chris as a comic writer|walls of text]], and completely unjustifiable (yet inevitable) cameos by two certain [[Electric Hedgehog Pokémon]]. Chris did not produce a video of this level, but the fanbase has done its best.<ref>http://www.youtube.com/watch?v=9FFjCm0Xk3E</ref>
The level preview is notorious in that while Chris had been trying to protect his latest sweetheart from troll attention, he revealed the Wallflower's pen name in the level description. As she had already established herself on the Internet with that name, she was easily discovered by trolls. Chris's relationship with her came crashing down.
It is therefore unlikely that the full version of the level will ever be released. Chris being Chris, he didn't have the good sense to retract the level from the servers. On the contrary, he uploaded a modified version of this level on ''LittleBigPlanet 2'', changing the description to replace "Full level coming soon!" with "sadly we broke up :(".
<br style="clear: both" />


Rescuing Kacey was made in November 2009 and presented in video [[Rescuing Kacey From Christian W Chandler]]. The plot of this video roughly follows the [[Sonichu Special 4|Gun Comic]], which was leaked later. In this level, Chris rides some buses, mercilessly guns down Liquid Chris who is holding Kacey hostage, and receives [[User:CJB8895|massive ego]]-stroking from extremely crude cutout characters who represent Kacey's family. In a segment that was ''not'' in the comic, Chris and Kacey leap in the [[hanky-panky|bed]] in preparation for the date. The level is rather unremarkable until you realise that Chris is controlling Chris, Kacey ''and'' Liquid - just ''why'' did he buy three controllers for PS3?
==''LittleBigPlanet 2''==
[[File:Littlebigplanet2-boxart.jpg|thumb|''Little Pig Blanket 2'']]
''LittleBigPlanet 2'' was released on 18 [[January 2011]], precipitating a still-deeper retreat into the [[PS3|hugbox]]. Chris pre-ordered the Collector's Edition six months in advance after trading in "9 [[PS3]], 2 [[PS2]], 3 [[PSP]] and 4 [[Nintendo|DS]] [[Video games|Games]]", all of which only covered about half the price.<ref>[[Jackie E-mails 7|Jackie E-mails #7]]</ref>


The second half of the video also recycles the [[#First Date Level|First Date Level]], and makes no attempt at hiding the fact that it was created for Valentine's Day, 2009. Hint: ''Kacey and Chris weren't together yet back then.''
===LBP 2 Collecter's [sic] Case===
{{quotebox|This is a Useful Accessory. Are you tired of after having downloaded a bunch of items off the intenet LBP Levels, that you have to delete a bunch of your old ones? No worries with this Collector's Case. Now with functional Drawers.}}


==Sauces==
Published 27 [[January 2011]]. It truly showcases all of the highly innovative new features of the sequel--namely, its backwards compatibility and, uh, drawers. Chris's hoarding tendencies just can't be kept in check.  He ordered [[CWCki]]ans to mock it, which is interesting because there's not much to specifically ''mock'' in it. It's just more of the same.


<references/>
===Collector's Case Tutorial===
{{main|CWC's Collector's Case Tutorial}}


==External links==
{{quotebox|This is the Tutorial Video/Animation for the very useful LittleBiGAccessory.}}
 
Published 27 [[January 2011]]. ''LBP2'' introduced the ability to record one's own voice, so Chris's first major creation was a video of Sonichu explaining how to use his groundbreaking "Collector's Case" level. Chris really sounds like he's in his happy place during this video, in sharp contrast with his next piece of work...
 
===Autism Tutorial===
{{main|Autism Tutorial}}
 
{{quotebox|Simply put, this is a 6-Part, Half-Hour in total length, Educational Animation that talks about Autism, and how to treat, cope and socialize with people who have it, from the words of a High-Functioning Autistic dude, Christian W. Chandler (me). Please SMILE and Heart ALL of the Parts. *Facts of Autism collected from http://en.wikipedia.org/wiki/Autism and diagrams from Peggy J. Parks' "Autism" book; which all can also be read on autism.org and from books at your local lbrary and educational videos.}}
 
On 13 [[February 2011]], Chris published his [[Autism Tutorial]] and [[Autism Tutorial Extra]] levels. These non-interactive machinima bits finally show some advanced planning and craftsmanship, and Chris actually narrates them somewhat clearly. However, he hasn't improved his rhetoric at all, which might be pretty important if he intends to use the game as a soapbox.
 
==''LittleBigPlanet 3''==
{{Incomplete|[[CWC`s Autism Tutorial with Director Commentary]]|[[Update 02/16/2016]]}}


*[[Wikipedia:LittleBigPlanet|Wikipedia article on ''LittleBigPlanet'']]
{{References}}


==External links==
* [http://lbp.me/u/Sonichu Chris's LBP Profile]
*[[Wikipedia:LittleBigPlanet|Wikipedia Article on ''LittleBigPlanet'']]


{{Game Videos}}
{{Game Videos}}
 
{{TV}}
[[Category:Things Chris has ripped off]]
[[Category:Things Chris has ripped off]]
[[Category:LittleBigPlanet]]
[[Category:Video Games]]
[[Category:Video Games]]
[[Category:Sony]]
[[Category:PS3]]

Latest revision as of 17:38, 23 September 2024


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'LittleBiGPlanet; it is a Planet that is Little, it is a Planet that is Big. LittleBiGPlanet.' A motto for the game I made up.
Chris[1]
Sometimes free advertising isn't the best advertising.
Sackboy Chris, showing his fangs.

LittleBigPlanet (also known as Little Pig Blanket and LittleFuckPlanet) is a critically-acclaimed platformer franchise, released exclusively for Sony's PS3, PS4, PSP, and PS Vita. It is basically a nice, cheerful, soft-to-touch, vibrant-colored side-scrolling action series which allows players to craft custom levels.

While the first game had a very promising start, tiny storm clouds started to gather when Chris got his claws on the LittleBigPlanet beta, and started posting videos that showed his enthusiastic approval of the game and his amazing custom levels. Chris, being an enthusiastic fan of the game, fancies himself an LBP spokesmanchild, while failing to realize that neither his reputation nor his promotional activities actually help convince people that LBP is worth playing.

While Chris was gone from the internet, he purchased LittleBigPlanet 2, and being Chris, he played it extensively. He made just two levels this time, the CWC's Collector's Case Tutorial and Autism Tutorial. He has also bought LittleBigPlanet 3.

Chris and LBP

Sackboy says: The rumors that the only game worth playing on PS3 is on other consoles too are completely true. Get it now.

Chris is a huge fan of LittleBigPlanet. He participated in the beta test in the fall of 2008 and was very annoyed that he had to take a whole week-long break between the beta's expiration and the official release of the retail version.[2] He was also terribly concerned about whether or not his creations from the beta would still work in the real game. When LBP was released, Chris disappeared from the Internet for the better part of two months in November and December 2008. The game's main character, "Sackboy", has appeared in several ill-placed adverts throughout his comics (most prominently in the preview for Sonichu #10, which was released before the blackout). Chris has every available trophy for the game in his PlayStation Network trophy case, as well as every single game add-on available in the PSN Store.

The biggest reason Chris latched onto LittleBigPlanet was that it let him make Sonichu: The Game; no other game in existence was sufficiently idiot-proof for the purpose. Of course, Chris still managed to make somewhat horrific levels and it took until LBP 2 until Chris's output started to look at least somewhat plausible.

The title is also a widely-touted PlayStation exclusive, often cited by console-warring fanboys in their attacks on the HEXBox, which is possibly another reason Chris likes it so much. Since Chris has no idea what porting a game to different platform usually entails, however, he thinks that pirates made versions of LittleBigPlanet for the Wii and Xbox 360 before the game was even out, and condemned these vile bastardizations before even finding out if they actually exist.

Not everything is rosy in Chris's LittleBigPlanet world, though. He has had problems saving his profile because he has collected so much stuff - and there is a certain limit on how many level-creation widgets the player character can carry or stuff into a level at any given time. In response, he created "collector's cases" to help him store all his crap. In the ScrewAttackEurope interview, he hoped that there would be "expandable memory usage" to allow him to save more junk. (All this is not entirely surprising, considering how much junk he and his family keeps around in real life, too.) In the same interview, he also expresses the hope that he could transfer some of the collected stuff to the PSP version of LittleBigPlanet as well. (We all know his opinion on giving away his material possessions, don't we?) He was also unhappy with the Sonic the Hedgehog DLC (likely because it made it marginally difficult for him to create his horrid abominations in-game). As he knows absolutely nothing about how video games work, he demands that the parts be completely redone to match his own moronic concepts.

In yet another example of irony flying right over Chris's balding head, his favorite video game is narrated by Stephen Fry, a well-known homosexual and enthusiastic gay rights advocate. (He's also a successful author, actor, comedian, narrator for classic literature and film, and proponent of the supremacy of science, as opposed to theism, making him something close to the platonic anti-Chris.)

Chris vs. Sony vs. the LBP Community

Sony and Chris have become best friends and worst enemies over LittleBigPlanet. It's not surprising that the LBP community is one of the few online communities Chris has gotten into voluntarily. However, just like in the case of the PaRappa contest and PS3 boards in general, his personality and antics have not helped him to earn friends there.

Late in 2008, Chris's "PS3 History" videos were featured on the game's main page. Plenty of lulz were to be had on the site's forums, when trolls began to link and post the many NOODZ of the level's creator.

Sony Europe pulled his Sonichu levels several weeks later under grounds of "Copyright Infringement". This was not enough to get him banned, however, and the levels are back in the servers.

Several videos that Chris posted were addressed to the LBP community at large. See most of his LBP videos, the "Collector's Case" videos in particular, for several good examples. In Download For Play Only, Chris also begged the LBP community to not modify copies of his level, even though the game allows it.

On costumes

The costumes that failed to meet Chris's specifications...
...and Chris's subsequent bitching

Much later, in March 2010, Sony released a DLC pack of Sonic the Hedgehog costumes for LBP. While one would think that something like this would fill the Sonic-obsessed Chris with joy, Chris was deeply disappointed with the release, because it didn't help him make Sonichu. Not content to wallow in misery alone, Chris let Sony know how he felt by posting the following rant to LittleBigWorkshop. In classic Chris style, his only contribution to the community is to bitterly whine about something that nobody else cares about, and his only demand to game developers is to ask for something that would benefit him alone.

I waited long for something like this sweet Sonic Costume Set to BEST put together my Sonichu Costume for my Sackperson. But I am disappointed on a few things about the Sonic and Werehog costumes that CAN BE FIXED IN AN UPDATE.

Firstly, the respective Headdresses; I was expecting the Spikes and the Ears to be TWO SEPERATE [sic] PIECES: Spikes for Hair and Ears for Head. With the two merged together into a HEAD Piece, I can not have the Bunny Ears Required to make the Ears REQUIRED for my Sonichu Costume.

Second, the Spines and Tails for the two costume pieces should be separate [sic] Also; The Spines for NECK and Tails for Waist. Firstly, with THAT TAIL, it makes an Unacceptable Odd appearance of TWO TAILS on the Sonichu Costume. Plus, for my Rosechu Costume, I would require the Spines to be a Neck Piece, because with the Spines/Tails being a Single TORSO Piece, SHE WOULD NOT BE ABLE TO WEAR HER DRESS.

I am deeply not satisfied with these portions of the Sonic the Hedgehog and Werehog Costumes.

Christian Weston Chandler. Original Author of Sonichu; see my Cwcipedia at http://cogsdev.110mb.com/cwcipedia/index.php/Main_Page PSN Online ID: Sonichu

Sony did not respond.

Trolling

The LBP site allows players to take snapshots of themselves playing levels. This allowed trolls to visit Chris's levels, tamper with them, and display the results.

Trolls also created their own levels which mocked Chris and his hedgehog abortions. In retaliation, Chris visited these levels and posted photos of his Sackboy glaring angrily into the camera, to serve notice. Naturally, this was entirely counterproductive.

Reviews

Chris has occasionally left reviews of levels created by others. In chronological order, from earliest to latest:

  • Review of level "LOL MOVIE": "You may as well have done the Whole "asdfmovie2" FlipNote Animation."
  • Review of level "lbp2 vita tool tutorial (plus give away)": "It is good, but it could be more accurate AND better if upgraded to be PSMove Compatible; I can't move the mine car at all on Move/Nav Combo."
  • Review of level "☆Sweets Fantasy☆": "It needs improvment for One-Player play and Move/Nav Controller Combo."

Chris's LittleBigPlanet creations

See also: LittleBigPlanet videos

Chris has created many levels in LittleBigPlanet and posted play-through videos of them. These videos are truly breathtaking; you rarely see an allegedly enthusiastic video game fan play so clumsily on such awfully designed levels, especially considering they're made by him. With all the trophies in the game already bagged, years of playing, and thousands spent on video games, one would think Chris would be able to both play the game at some tolerable skill level and also have some gut feeling about what goes into the design of an enjoyable game level. But no - his level shows that the entirety of his video game achievements was obtained by merciless, uninterrupted grinding.

Interestingly, Chris's levels show the same problems as his comic and the videos. They're poorly thought out, not playtested before publishing, show laziness, and technical incompetence all around, and have an irritating overall look. Chris obviously applies the same minimal effort to LBP as he does to everything else. Do note that nearly all of Chris's levels follow the tried-and-true "combine two franchises" technique and that all of them have been tagged by LittleBigPlanet players as being "creepy," "weird," "rubbish," and "frustrating." All of Chris' levels use the in-game music track "Gardens IntMusic" as the background music, suggesting it is his favorite OST from the game.

The introductory quotations by Chris are as they appeared in the LBP2 incarnations of the levels.

Sonichu Episode 1

This is the very first epsode of my Sonichu Comic Series. I am the Original Creator of Sonichu & Rosechu, Christian Weston Chandler. To my Loyal Sonichu & Rosechu fans, Enjoy. It WILL be Updated after I have completed my current Project; Please enjoy the Original version while it's still Here. "(ungrateful people)... You All Sicken Me! >:( Grow Up!!!" Hey! CWCki! Make THAT your Long-Featured Quote! And Mock ILL of my Collector's Case Tutorial Animation while you're at it! Let Me Just Be! Let Me Live!
A Sackboy panics as he's almost crushed by a giant wooden Sonichu. Be warned: Chris's levels kill innocent Sackpeople.

Chris began mashing this level together when LBP was still in beta, and he was quite concerned whether or not the beta-era levels would be playable in the final game. The Loyal Fanbase, most of whom either lacked their idol's new favorite game or were not lucky enough to be in the beta program, waited for the release of the game - and Chris's videos of the same - with bated breath. And then we got this.

The Sonichu level was clearly the reason why Chris wanted the game and an obvious choice for a new and bold direction for his franchise. Unfortunately, it also appears to be the first LBP level he made, and the well-kept adage in the game modding world is that only fools release their first crappy attempts at making levels. This is especially true if one's idea of a masterpiece is a level full of random inaccessible areas, ugly design, and frustratingly hard platforming.

The level is loosely based on Episode #1 of the comic. "Loosely," because Chris's idea of a level based on the comic is a bunch of images copied on level elements, combined with speech bubbles in roughly the same order as they appear in the comic. The rest of the level is just expanses of empty areas, poorly-made blocks of material, small jumping puzzles, and something that may resemble a platformer level if you are stoned enough. Chris created a Sonichu costume for his Sackboy. Needless to say, it looked neither like a Sonichu nor a costume.

Images which Chris inserted into the level and posted on his LBP profile:

Aqua Teen Hunger Force Bugertime [sic]

Because it's a Great Idea, the Gaming Classic, Burgertime; Aqua Teen Hunger Force-Style! Chris Chan Be #1 in da hood, G! A Tip: Take Your Time in getting around the shocking food and Carl; there are PRIZES for ACING the level!

Published 11 November 2008. Chris continues the "one franchise + another franchise = totally unique and original and wholly his own" train of thought with a mashup of Aqua Teen Hunger Force and the 1982 arcade game BurgerTime. Although it was rumored that this level was deleted after Sony lashed out against rip-offs, it's still online today. However, it's almost impossible to complete due to Chris's incompetent programming; in almost three years, it's been finished only eighteen times.

LBC1-CWC's Playstation 3 History

Main article: PS3 History Level
This Level was Honorably Mentioned on LittleBiGWorkshop. :) My history with my PS3, from First Impresions. I've had mine for 1 2/3 Years out of 2, but it's a Good Story. Happy 2nd Anniversary, PS3; You've Upgraded My Life; Thank you, Sony.

Published 2 December 2008. This is the level that catapulted Chris to fame when it was featured on the LittleBigPlanet website as one of the honorable mentions in an LBP contest. The level is vastly improved compared to his Sonichu level, but this isn't saying much. Chris figured out how to build things but completely forgot to add enemies, traps, or fun. Rather than include purposeful challenges, CWC decided to make the level so buggy that you'd have to be autistic to sit through it.

The real purposes of this level are to advertise his "wonderful" recreations of the PS3, PSP, and guitar controller, dispense prize bubbles, and most importantly, show off his PS3 game collection. This collection includes four games with hot chicks — so you'd better not doubt his straightness. Chris concludes this level with one of the most epic straight-faced fanboy rants in recent history — the speech bubbles tell us that Chris considers the PS3 to be the best "life upgrade" ever. Clearly, fanboy-ism is more important than quality.

This level also includes a detailed PS3 recreation which, unsurprisingly, Chris admits to copying from another level. He also claims it is "worse," perhaps referring to the barely identifiable PS3 made with falling Tetris blocks that he himself cobbled together earlier in the level.

Chris won the Metal Gear Solid level pack after this demonstration of the power of the weapon that will lead us through the 21st century.

LBP Collector's Case

This is a Useful Accessory. Are you tired of after having downloaded a bunch of items off the intenet LBP Levels, that you have to delete a bunch of your old ones? No worries with this Collector's Case. Look up my Tutorial Animtion Video in LittleBiGPlanet 2 to learn more.

Published 17 November 2008. Being an incurable packrat, Chris ran into problems when he was unable to save his accumulated garbage into his LBP profile. He figured out that since items you've collected can be placed into levels, he should create a "collector's case": a few boxes stacked atop each other, and elevators to make climbing easier. You can stick items in bubbles, and place photos to the background to remind you what's in it. Chris, of course, believed this was one of the most remarkable ideas ever, and asked everyone to thank him for this amazing original idea. Never mind that there had been many similar "collector's cases" available in the servers already. Never mind that the idea of persistent storage in game levels had been around for decades.

Chris created two videos in which he demoed the levels, one with the level empty and ready for abuse, one with the cases jam-fucking-packed with Chris's stored items. In the second video, Chris figured out how to hook up the microphone, so Sonichu's mouth now opened and closed in sync with Chris's words (to chilling effect).

A Fun First Date

This is a fun level, most suitable for (Straight) Couples. Although there IS a route for the single without a date. Happy Valentines Day, 2009, from Christian Weston Chandler. ;)

Published 14 February 2009. Meant for Julie, this level reaches towards good taste and rapes it brutally. It features some rather difficult-to-navigate buildings. A plagiarized "rollercoaster" is the highlight of the level, with two extreme loops, passing by some of the gaudiest pink trees in existence. Once these ten seconds of mild amusement are over, failure appears. You're led into a pink room full of hearts, where you're supposed to take pictures of you and your sweetheart. Chris is completely unaware of how damn creepy this is.

He also condemns those who dare to play the level in one-player mode by making them take a path out of the level and into a depressing black-and-white void away from all the action, where the player is mocked for being single. "No Date? Wow, that sucks. :(" a speech balloon says, as rocks pelt the poor bachelor Sackperson. The player mopes and hangs his head in shame all the way to the course clear screen.

The level was recycled in the "Rescuing Kacey" video, and Chris also used screenshots of it (and the Kacey level) in "To Jackie, with Love".

Metal Speed Solid

I've fixed the majority of past bugs, and I've added NEW Prizes: take down ALL Turrets. The lever in the lift will help you: the final three are accompanied by secret buttons. Enjoy.

Published 26 December 2008. Oh God, you knew it was coming. Chris corrupts everything, with no exceptions. In this abortion of a level, Chris distills the essence of MGS: linear, boring speed sections and impossibly difficult turret sections that instantly kill you. The level features rave lights and lots of seizure-inducing material. There's also an almost impossible jetpack race through a maze of electrified walls, with glitchy sections where you must travel at "Sonic speed". Luckily, no one will ever have to sit through it. Why? Because, if the frustrating, repetitive deaths don't stop you, Chris's poorly-made pathways will glitch you into giving up!

Rescuing Kacey

"Rescuing Kacey" was made in November 2009 and presented in the video "Rescuing Kacey From Christian W Chandler". The plot of this video roughly follows the infamous Gun Comic, which was leaked later. Chris rides some buses, mercilessly guns down Liquid Chris, who is allegedly holding Kacey hostage and receives massive ego-stroking from extremely crude cutout characters who represent Kacey's family. In a segment that was not in the comic, Chris and Kacey leap into bed in preparation for the date. The level is rather unremarkable until you realize that Chris is controlling Chris, Kacey, and Liquid - just why did he buy three controllers for PS3?

The second half of the video recycles the First Date level, and makes no attempt at hiding the fact that it was created for Valentine's Day 2009, quite a long time before Chris and Kacey met.

The Guardian of the Owl Kingdom

A Sackboy expresses his fury at being forced to play this.
This is a Preview of the epic Saga of the Wise Guiding Owl and his family as they fight their vicious predator rivals with aid from the students and friends to defend the Kingdom of Heartland. A Damian Antaria/Chris Chan Production; sadly we broke up. :(

Published 6 March 2010. "The Guardian of the Owl Kingdom (Foretaste Version)" was announced on Twitter on 9 February 2010, and it's based on the compelling prose written by Chris and his latest gal-pal, The Wallflower. It features owls, walls of text, and completely unjustifiable (yet inevitable) cameos by two certain Electric Hedgehog Pokémon. Chris did not produce a video of this level, but the fanbase has done its best.[3]

The level preview is notorious in that while Chris had been trying to protect his latest sweetheart from troll attention, he revealed the Wallflower's pen name in the level description. As she had already established herself on the Internet with that name, she was easily discovered by trolls. Chris's relationship with her came crashing down.

It is therefore unlikely that the full version of the level will ever be released. Chris being Chris, he didn't have the good sense to retract the level from the servers. On the contrary, he uploaded a modified version of this level on LittleBigPlanet 2, changing the description to replace "Full level coming soon!" with "sadly we broke up :(".


LittleBigPlanet 2

Little Pig Blanket 2

LittleBigPlanet 2 was released on 18 January 2011, precipitating a still-deeper retreat into the hugbox. Chris pre-ordered the Collector's Edition six months in advance after trading in "9 PS3, 2 PS2, 3 PSP and 4 DS Games", all of which only covered about half the price.[4]

LBP 2 Collecter's [sic] Case

This is a Useful Accessory. Are you tired of after having downloaded a bunch of items off the intenet LBP Levels, that you have to delete a bunch of your old ones? No worries with this Collector's Case. Now with functional Drawers.

Published 27 January 2011. It truly showcases all of the highly innovative new features of the sequel--namely, its backwards compatibility and, uh, drawers. Chris's hoarding tendencies just can't be kept in check. He ordered CWCkians to mock it, which is interesting because there's not much to specifically mock in it. It's just more of the same.

Collector's Case Tutorial

Main article: CWC's Collector's Case Tutorial
This is the Tutorial Video/Animation for the very useful LittleBiGAccessory.

Published 27 January 2011. LBP2 introduced the ability to record one's own voice, so Chris's first major creation was a video of Sonichu explaining how to use his groundbreaking "Collector's Case" level. Chris really sounds like he's in his happy place during this video, in sharp contrast with his next piece of work...

Autism Tutorial

Main article: Autism Tutorial
Simply put, this is a 6-Part, Half-Hour in total length, Educational Animation that talks about Autism, and how to treat, cope and socialize with people who have it, from the words of a High-Functioning Autistic dude, Christian W. Chandler (me). Please SMILE and Heart ALL of the Parts. *Facts of Autism collected from http://en.wikipedia.org/wiki/Autism and diagrams from Peggy J. Parks' "Autism" book; which all can also be read on autism.org and from books at your local lbrary and educational videos.

On 13 February 2011, Chris published his Autism Tutorial and Autism Tutorial Extra levels. These non-interactive machinima bits finally show some advanced planning and craftsmanship, and Chris actually narrates them somewhat clearly. However, he hasn't improved his rhetoric at all, which might be pretty important if he intends to use the game as a soapbox.

LittleBigPlanet 3

References

External links