Difference between revisions of "Chris and art"

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{{quote|I'm a creative genius.|[[Kacey]]<ref>[[Kacey Call 12]]</ref>}}  
{{quote|I'm a creative genius.|Chris, to [[Kacey]]<ref>[[Kacey Call 12]]</ref>}}  


[[Image:ProportionFail.jpg|thumb|Chris is an expert at proportion]]
[[Image:ProportionFail.jpg|thumb|Chris is an expert at proportion]]

Revision as of 15:57, 26 September 2011

I'm a creative genius.
Chris, to Kacey[1]
Chris is an expert at proportion

Art has been, and always will be, Chris's selling point. From the very day Jason Kendrick Howell found out about Chris and his creation of Sonichu to today, many people have taken interest in Chris because of his infamously bad artwork. Encouraging Chris to produce more of it remains a popular troll objective.

The sad part is, this is the closest Chris has to an actual "skill." It's no wonder he's never been able to keep a job.

Chris and the medium

Exercise of skills and improvement in craft

Chris's earliest known drawing from when he was 15. No, not 1.5 - fifteen.
Not bad for a grade-schooler. Sadly, he peaked in the 1980s.

Since Chris first started drawing, his artwork has been abysmal. The extent to which it has improved since the first time he drew Sonic the Hedgehog is equivalent to going from the skills of a four-year old to those of an eight-year old. Chris has never considered his artistic skill in need of improvement; he is always fully satisfied by the first attempt at a drawing he makes.

Because he believes his art is already perfect, Chris does not see the need to practice. He does no drawing exercises, and cannot look for room for improvement in his drawings because he refuses to accept the idea that his drawings can be in any way flawed.

Naturally, being an artist of that caliber, Chris takes it upon himself to criticize the art that fans send to him, and is quick to point out the myriad "flaws" in each work.[2][3]

Chris has said he spends "an hour at most" drawing a comic page and about a half-hour coloring it.[4] He is simply not aware of or refuses to accept the fact that producing the kind of high quality artwork that fans expect in a good comic strip is very labor intensive and can easily take hours even with professional software programs such as Photoshop.

In his mind, the act of creating is almost a chore. Because to him every idea he has is perfect from the moment it pops into his head, creating is just a matter of recording his genius. At times, he would expand Sonichu stories in summary form on CWCipedia, a medium better equipped to keep up with his racing and easily distracted imagination. Everything he says or writes, he considers to be a part of his comic's continuity partly because it is easier to record these euphoric and fleeting bouts of inspiration as they occur rather than days, weeks, months, or even years later in comic form.

Chris believes that everything he creates is inherently worthy of adoration, and that it will bring him legions of adoring fans and the attention of women.

Comic writing and structure

Main article: Chris and writing

Chris is as poor a writer as he is an artist. He does no preparatory writing or preliminary revision; his narrative is wholly improvised and shifts regularly; he cannot write clear, succinct dialogue; and he has little regard for visual clarity.

Choices of materials and technology

Crayola is the official art supplier for the Sonichu franchise, whether they like it or not.

Chris believes that his so-called "hand-drawing style" is superior to art produced by any other means. This is due to Chris's hatred to change what he has already learned and his belief, as a consequence of his ego, that his method is the best by virtue of being his.

Obviously, Chris's skill cannot compensate for the poor materials he uses. He does his work a disservice by using tools that are the cheapest available: copy paper, Pentel RSVP ballpoint pens and Crayola Magic Markers.[5] These happen to be the tools he has used since childhood.

Chris's artwork is far from archival quality, and in some instances shows signs of wrinkling as soon as it has been finished. Chris has defended his practice of rampant textwalling as a way to "save marker ink."[6]

Chris appears to have some version of Photoshop at his disposal (as seen in the "Spider-Man-fucking Clyde" saga), but uses it sparingly outside of lettering and inserting photographs and other drawings in comics. Chris's font of choice is Comic Sans, a font that is almost universally condemned as overused and ugly.[7][8]

Chris believes that using new technology creatively provides an unfair advantage in the service of inferior results. Chris has consistently called Asperchu "blocky and low resolution" because it was drawn with a tablet. In one of his phone calls to Alec Benson Leary, Chris said his hand drawn art had "more character" (never mind that tablet art is technically hand-drawn art anyway). He also thinks that his web page was awesome because it was made from "notepad scratch", i.e., built with Windows Notepad instead of complex WYSIWYG tools like FrontPage; Chris forgets that while a lot of professional web designers also write raw HTML with text editors, they generally also have some eye for aesthetics.

Drawing techniques

Strange pen grips can be corrected with the assistance of school teachers. Chris slept through these lessons.

Chris has never even learned to hold a pen correctly. Instead of holding the front of the pen with the thumb and forefinger, he draws with his index finger sticking out and bent around the pen. Give this a try and see how long it takes for your hand to cramp up.

While most artists will produce multiple sketch versions of a single drawing, often layered on top of one another, Chris's confidence in his innate artistic ability is such that his first step in a page of Sonichu is drawing the final lineart in pen before coloring it in with Crayola markers. If he makes a mistake, he goes "Oh well!" and continues. There is no post-processing beyond adding text to word balloons with MS Paint. Attempts to inform him that digital coloring is more efficient and far less expensive than wasting gallons of marker ink filling in monocolor backgrounds have failed.

Visual style and anatomy

Nice arms you got there, Chris.
sonichu had kind of a kiddy art style, which i guess was your point. [...]
i thought you meant it as an avant-garde thing, to make a statment
like, ironically bad
Jackie[9]

Before the comics, Chris attempted realism for work in oil pastel, charcoal, and graphite, presumably for art classes in school. The results can be seen in the gallery below.

Chris started out with a cartoony style for the comic book, full of techniques consistent with early efforts at drawing by small children. Things changed as Chris got into anime and manga, and sought to emulate them to impress his gal-pal at the time, Megan Schroeder. Like many amateur western artists, he copies only the surface elements of the anime style: big eyes, pentagonal heads, speed lines. These art elements were simply laid over his original "style" with no adjustment.

Chris makes no attempt to maintain consistency in character designs, and has no understanding of classical anatomy and proportion in figure drawing. His characters are drawn using simple shapes - colored-in outlines without any shading - and even so, he is unable to keep the shapes consistent to any degree. For example, in the opening of Sonichu #11, the children tend to noticeably get deformed in different manner in each panel, despite the fact that they're drawn as just an oval for the head, a rectangle for the body, and smaller ovals for the arms and legs. In all characters, limbs morph, heads change size, and faces become unrecognizable; it's only by color scheme that we can guess which character is which. Beyond his differently-colored eyes and Sonichu medallion, no two Chrises have ever looked alike, or even remotely resembled the actual Chris. The character sizes are also inconsistent, which is strange considering most of the characters appear to be about the same size: in most drawings where Sonichu is carrying Rosechu, Rosechu seems to shrink. Finer details of human anatomy have long escaped him; because Chris never draws women with pronounced hips, the results tend to resemble children or men, with unfortunate implications in either case.

This car will either always veer left or never run at all.

Despite boasting that his "drawings of perspective viewpoints are surpassive[sic]"[10] due to his training in CADD, Chris constantly fails at perspective, with objects implied to be far-away depicted too large. This is evident in his many vehicle designs, where the front is usually a direct frontal (90 degree) view, regardless of the view angle of other sides. This inability to demonstrate parallel lines renders the car distorted. The lack of any concept of shading only further destroys any semblance of perspective; legs that are implied to be bent forward at the knee only end up looking shorter.

Possibly the worst offender is Chris's constant omission of backgrounds. Most scenes happen only on the white backdrop of the paper. Apparently, readers are supposed to infer what the background looks like based on context. Thus, simply drawing a wide-angle shot of the scenery as the first (usually transitional) panel in a scene would suffice. Combined with his inability to make a proper layout, many action scenes end up becoming a jumble of characters moving around without regards to sequence. The reason he does this is probably the same as the reason why he textwalls so often: to "save marker ink," meaning he's lazy. (Incidentally, the proper use of white space and the conservation of painted space is a key element in East Asian art, but despite his anime obsession he is unlikely to have heard of this.)

A related phenomenon is simply drawing characters as floating disembodied heads. The deus ex machina/exposition machine is the biggest victim of this. Once again, Chris could not be arsed to draw a full body. Thus, combining all known forms of "marker ink conservation", some pages are just a bunch of floating heads speaking walls of text.

Chris owns at least one book about drawing manga, as seen in My Half of A Whole New World for Kacey. The book in itself covers everything to do with portraying couples, including images of couples in bed making love. Whether Chris bought it to better draw out his delusional fantasies or for more material to gawk at during mass debating isn't known. Either way, the book has taught him nothing.

Character design

See also Characterization

A large portion of Sonichu's cast is clearly derivative of existing characters. In addition to the obvious Sonic the Hedgehog recolors, Chris has lifted designs from any anime, video game, or even Western animation he is fond of, with no regard for visual consistency.

Beyond that, he doesn't even bother trying to design better clothing for his characters. Most of them wear stereotypical "basic" clothing and Chris himself wears his usual clown shirts and pants. With the sole exception of Meg-chan, every female that shows up in his comics wears high-heeled dress shoes.

Even when the source of Chris's plagiarism is readily apparent, these lifts can still add up to less than the sum of their parts. Inspired by the fusion characters of Dragon Ball Z and God of War, Collosal Chan looks more like a hobo than a fusion of Chris and Chris-Chan Sonichu. Though clearly his own effort to design baby Pokémon, Sonee and Rosey look more unnerving than adorable.

Fan service

Fan service is a term used to describe something that is meant to tease or please the audience. It can refer to any content seen as an effort to appease the desires of fans, but is used primarily, and in this section, to describe scenes of a sexually titillating nature.

Since his discovery by the Internet, Chris has inserted increasingly large amounts of fan service into the initially tame Sonichu in an effort to assert the heterosexuality of himself and his characters. The range of fan service in Sonichu includes panty shots, Rosechu's stripping, cameltoe indentations, and even a full sex scene followed by four pages of text and diagrams describing Sonichu and Rosechu's sexual anatomy.

Due to his lack of artistic faculties, much of Chris's depictions of sexuality are highly unsettling to most readers. Any attempts to add "sexy" material come across as Chris's own wish-fulfillment, rather than attempts by Chris to please his audience.

While the point of fan service is to hint at sexuality in an otherwise clean work meant for general audiences, Sonichu's sexual content hides nothing and disturbs many, despite the fact that Chris has always viewed Sonichu as a comic intended for children.

Animation

Most recently, Chris has taken up a new medium in the form of animation. Using the Nintendo DSi program Flipnote Studios, Chris has taken his drawing to a whole new level. Or at least could have. His drawing has degraded greatly when doing artwork here, mostly due to using the DS's stylus pen. When doing animations, his characters have very little fluid movement to them and they seem to jerk and wobble, as if they're characters from Ed, Edd, & Eddy or Home Movies. The best one to tell of this is the Don'tGetTrolled! animation. You can tell which part was animated by Chris and which part was animated by the original author, 8-Bit, because Chris's artwork just wobbles in a distorted fashion.

Chris and the industry

Main article: Chris and the industry

In The Sonichu Chronicles and Chris's resume, it's revealed that Chris is under the impression that his art is of professional quality, and expects to enter the comic and video game industries. His résumé states a desire to produce Sonichu comics under contract for Marvel Entertainment or Archie Comics. By all indications, this is an idle wish as Chris expects to be approached by these companies first. Chris has consistently shown little comprehension of, or interest in learning about, how the creative industries actually work.

Originality

He has none. Let's leave it at that.

Plagiarism

See also: Chris and copyright

Sonichu is a fine blend of a wide variety of recognizable copyrighted elements. Just about any existing medium that Chris has ever expressed a fondness for appears in some capacity.

Chris has a long history of claiming all credit for fan characters initially acknowledged as being created by others and offered for use in Chris's comics. The first of these were Megagi, Jiggliami, and Layla, but the most infamous instance, and the one that Chris defended the most fervently, was Simonla Rosechu.

At the same time, Chris once had a policy of threatening nonexistent legal action against the creators of any Sonichu fan art he could find, and was worked into a magnificent rage over the Sonichu-derivative fan work Asperchu.

As well, Chris has gone so far as to take a video and alter it to suit his needs. Now, granted, there were other videos done using that same video, but where they just altered the stick character or sped up the video in the same vein as a YouTube Poop, Chris completely and utterly altered the video to suit his needs so that a humorous video over trolling is turned into Chris's mouthpiece to destroy Freedom of Speech to make the Internet safer for him.

Tracing

Tracing is an art technique where another piece of art, in whole or part, is copied along its outlines. As a means of producing original art claimed as one's own, tracing is a form of plagiarism.

Images traced from existing copyrighted content appear regularly in Sonichu. Chris traces with the "Reflecta Sketch", a since-discontinued toy tracing kit produced by Spin Master. The kit comes with a reflective piece of plastic where an original can be placed to the left and the reflection is used for tracing an outline. This is why most traced images in Sonichu are mirror images of the original work. Due to their poor quality, consistent in appearance with Sonichu art that is not traced, these traced images often go unnoticed as tracing. The fact that Chris fails even at tracing is a surprise to no one.

Alternatively, Chris uses these images as references and simply tries to draw images free-hand based on them. This is no worse than directly tracing the outlines, but better explains why his results are so distorted in respect to their references. Chris probably uses a combination of both techniques (as some images look closer to their originals than others), showing utter lack of skill and originality either way.

Traced images from the Sonichu Comic

Rule 34

Chris's creations believe that his Rule 34 artwork is "lifelike".

Chris has no shame, and neither does his artwork. Of his many sexually explicit drawings, the most damning one of all is ShecameforCWC.jpg, which brought an end to the Megan Saga and cemented the notion that Chris was an incestuous pedofork.

As seen in this gallery, Chris can't even copy bad porn to save his life, with Rosechu turning into a deformed monstrosity in each panel, all for the sake of sex. Especially noticeable is the final picture, which shows off a recurring trend in his pictures: the "Glowing Cunt", in which Chris draws the "cum" from the woman around and outside the vagina instead of from the inside, making it appear to glow.

It can be reasonably assumed that all of the images in this gallery are traced, and that those not paired plagiarized source material simply have yet to have their "inspirations" discovered.

Gallery of traced Rule 34 pictures

Incredibly horrific and NSFW, this is your last chance to escape with your sanity.

Art gallery

Seen below is a selection of Chris's public school art assignments, from a slideshow on Chris's homemade DVD. At his high school graduation, Chris expected to be "Highly Recognized" for his "ARTISTIC TALENT", represented in this body of work. When he was not, he cried.[11] This work was produced under the supervision of a professional art instructor and the incentive for Chris to give each piece more thought, care and attention than he now prefers to when creating only for his own satisfaction. Despite this, they're still terrible. Note that some readers may find several of these images inadvertently terrifying.

Gallery of Chris's Art

Costume Design

Continuing his trend of using the cheapest materials possible while incorporating only the vaguest of likenesses, Chris's foray in cosplay is par for the course with his hand-drawings. They're poorly made, not thought out, and Chris likely believes they're professional quality.

For examples, see Chris and Cosplaying.

Tl;dr

Chris is an anti-artist, an anti-artist who insists on forcing his 'works' down the throat of anybody who will pay him mind.

Sauces

Chris and...

Body: DrugsFashionGenderHealthNutritionSex

Psyche: CopingManipulationMental healthcareNostalgiaReality

Personality: AngerEgoHypocrisyKindnessNegligencePersonalityRemorseStress

Expression: ArtCensorshipEnglishLanguageMusicOratorySpanishWriting

Society: ContestsDeathThe LawPoliticsPornographyRaceReadingReligionSexualitySocializationSports

Business: Brand loyaltyBusinessCopyrightMoneyNegotiationWork

Technology: CamerasElectronicsThe InternetScienceTelevisionVideo Games